Submissions by Rick tagged nature

Experimenting with different styles for plants, a study of an acorn and a study of a sparrow

Today is a little experiment! I used my generator to give me a random topic and will try to come up with art ideas around it.

  1. A movie/game where the main character is really hungry - he sees a fruit hanging high up on a tree and makes several (humorous) attempts to get it, until a girl suddenly appears and takes the fruit in a swift motion. He chases after her and a play between them two ensues. Then the girl introduces him to her world.
  2. The witches garden - a game/installation where your task is to "babysit" the plants of the witch .. which have a life of their own (see "Pepper and Carrot" for style of narration)
  3. An old lady in a shop sells the main character a special plant .. she is really nice and the main character likes her. Then she dies and the character is left with the plant. Soon they discover it has a life on it's own ..
  4. The player meets a dyrad (a ghost connected to it's tree). Soon they discover the tree is about to be lumberjacked. (from here on player could either try to stop it or the tree gets cut down and a new sapling comes .. and he kinda has to watch over it, care for it.)
  5. Art installation where plants are projected (with lightbeamer) into little glass jars - if possible: react on touch or other sensory input
  6. A botanist's apartment that is filled with botanical illustrations come to life
  7. There is a special flower that only blooms at midnight .. the main character is trying to get it, as it's a way to cure someone dear .. but next to the flower they meet another person, who appears to be ill themself .. who will they help? Someone dear to them or a stranger right in front of them? -> movie/game about moral dilemma
  8. The player is a spirit that has the ability to inhabit plants and make them grow - game about moving around in the city, from green spot to green spot, with little city scenes, how people live, how they react on things growing
  9. In a gray city, you enter a secret garden trough a back alley door. It's growing wild and is a bit dried out - the player finds out that the former gardner is gone and that he used to spread the plants around the city to bring people joy. - game about spreading seeds and plants in the city without getting caught -> player will see people smile and "blossom" themselves; nature as symbol for freedom, individualism, expression
  10. A forest monster that forms out of plants, needles, etc.

I really liked this experiment! Was a really fun way of brainstorming, it just kept the ideas coming ^^

Today I did some studies in the forest again. I found a nice pond with the first frog/toad-"eggs" swimming in it's water, right among some young reed plants.

With the weather being so nice today, I decided to do a couple of studies right in the forest.

Also created some photos, photogrammetry (3D models from overlapping photos) and a few blurry videos of a bumblebee flowing from little cave to little cave.

I made a little film about the adventure of a tiny sail:
https://vimeo.com/128315396

This is a screenshot of a game we're working on, world design and textures by me :)

Explore a tiny, remote island filled with a wonderful forest and crazy characters.
http://www.kelgar.org/

10 ideas to make cities greener

  1. rooftop gardens can help to produce vegetables, regulate climate and increase biodiversity (as seen in Bologna, Italy)
  2. guerilla gardeners illegally turn empty public spots into flower fields
  3. spread seeds of native species for free among citizen (as happening in Leipzig, Germany)
  4. vertical gardens both indoor and outdoor can improve live quality and climate (as seen in Malmö, Sweden)
  5. community gardens can help to produce vegetables, regulate climate, create ecological niches and connect people (as seen in Berlin, Germany)
  6. parks are very costly to maintain - should be partly turned into community gardens and city forests
  7. spread information on how to create ecological niches (e.g. many greenflies on roses can nourish little birds, wild flowers are a place for many insects, birds and little rodents)
  8. it's even possible to grow vegetables indoors (e.g. IKEA has out-of-the-box solutions for this)
  9. a variety of hanging plants can be used to effectively use space
  10. a project where a box of chicken travels around the city, which helps to increase awareness for food production (as seen in Leipzig, Germany)

It took me quite some willpower to publish this photo.

I've high quality standards for myself, especially when it comes to photographing tiny worlds. This is especially bad when deciding on images, where I know they aren't perfect, but think they have potential.

Day 3! I usually have too many ideas in my head to implement, so feel free to steal some.
My theme for today is forest.

  1. make a game where you are a forest ghost protecting the woods from human destruction
  2. hollow out a log and put speakers inside playing nature sounds
  3. create a guerilla initiative for keeping the woods clean of rubbish
  4. a project where you buy ruins in cities, demolish them and turn the area into a city forest (alternatively do this the guerilla way)
  5. create a free game which emotionally connects citizen back to forests
  6. paint street lanterns, so they look like birch trees
  7. build a watch tower in the woods, which looks like a hollow tree
  8. decrease meat consumption, so less area is used to grow food (especially for pigs are large areas needed to grow them food) - turn the areas free again into forests
  9. paint on a dead tree with bioluminiscent paint
  10. plant domestic saplings at places currently turning back into a forest / in commercial forests

licensed as CC-BY 3.0 (attribute me as Rick Hoppmann - www.tinyworlds.org
The image is not included in the license.