Submissions by Leo Liao tagged openworld

2016-07-23-GDV110-Infinite_War-Leo_Liao

Infinite War

In a world where all bio matter was replaced by machines. The player starts as a small nano bot which he has customized at the start beginning out in the wilderness. The player's main goal throughout the game is to survive and conquer. Avoiding any dangers or action that may be fatal and kill, consume, materialize any resources to make you bigger. After getting enough resources the player is allowed to upgrade and customize anything on his character in the character design mode. To sum it up the character's main body parts are the head, body and power source. Keeping in mind with those parts the player has endless possibilities to build and design his character. Examples of what they can do is adding more heads, arms or legs. Add wings or tails. Create an outer body shell. Making personalized weapons for internal or external. Adding any of those parts to the main body the player can continue upgrading and making it bigger to raise his stats with the right amount of materials and power. Add or remove the player is able to do whatever he sees fit.

As the player progress through the game he would see other bots similar to him stronger or weaker fighting against each other following the rule of survival of the fittest. Eventually the player would find a village or city which provide quests, rest, or trade for advance technologies. If you're powerful enough you can either destroy and consume the village/city or you can fight the big boss and take control of the village/city. After this soon enough the player would have the ability to transform to different vehicles or animal like machine to control when they have designed what they want. A system that resembles RoboCraft where players can build what they like.

https://cdn.mmos.com/wp-content/gallery/robocraft-overview/Robocraft-voxel-building.jpg

Soon after the player who has conquered or consumed nearly everything on the planet, they are able to start traveling through space. Transforming into a spaceship to escape out of orbit then transforming into a offensive spaceship or anything that is able to fly. Continuing the players adventure of slaughter or conquer. Fighting anything that pose a threat in space, consume or take over space stations. Invade to conquer or consume any other planets you find. Long enough the player would be able to transform into a planet or death star. Being that big the player is able to start eating planets for materials and suns for power. Just like Unicron from Transformers. The limit of this game is when the player's character is bigger than the galaxy, taking control of the centre of the universe and conquering all.

https://s-media-cache-ak0.pinimg.com/736x/4c/33/c0/4c33c0b05681e9a1a40f6a8e3e9aefb1.jpg

http://static.srcdn.com/wp-content/uploads/Unicron-Transformers-The-Movie.jpg

This game is designed to be a sci-fi, single-player, open-world. Where the structural gameplay is based on Spore. Adopting the idea where player advances through age of civilization which grows to be a galactic empire. Although the constant combat may bore some players but the main appeal of the game is the freedom and endless customization of parts and upgrades that goes towards the player's character which can lead to long periods of game time spent on it.

http://forgottenspore.iconosites.com/000_vig_user_files/site_uploaded/63367/Spore-hero.jpg