Submissions by HadleyPatchett tagged decision-based

Entertaining the idea of parallel universes then imagine a very busy firm, let's call them Creators inc. Now Dylan is your average worker at this firm, and like most average employees, he does not enjoy his job, so naturally he tries to do as little work as possible. Dylan's is tasked with creating this universe post-big bang.

You play from Dylan's point of view, staring at your computer screen commentating the bland task of creating our universe from scratch. You will play in the first person and control Dylan's actions, in addition he will also cynically narrate his own life, with great sarcasm and sense of humour. You will be faced with a constant struggle between doing enough and not doing anything, as the purpose of your parallel universe is to create a world without religion, or belief of a higher power. However, your boss will constantly come to you giving you requirements that your universe/world will have to meet, so you and Dylan will be fighting a constant struggle of trying to not get fired by meeting your boss' requirements, while also satisfying your own selfish desire of not doing any work.

The core concepts of the game is going to be mostly decision based, do you (Dylan) spawn a bunch of animals randomly to try and meet your boss' requirements for this millennia, but ultimately make it easier for your soon to exist intelligent race to discover your existence? Or do you send a meteorite with some microbes to try and hurry along the evolutionary process, and avoid the awkward ultimate failure of your universe. Not always will the decisions you and Dylan are faced with will be so black and white, most of the time they will be minor things that do not appear to have any negative repercussions, but ultimately hinder your ability to do things later in the universe's development.


image source: http://www.qgiv.com/blog/how-to-use-memes