You are both cook and manager of a small restaurant that specializes in waffles of unique but delicious flavours. However, in order to keep customers both interested and returning you must on occasion take a trip to your basement. In the deepest part of your basement lies an ornamented archway, otherwise called a doorway to another world. This doorway just so happens to connect to a dungeon in another world, and in this dungeon plenty of monsters inhabits its halls. So you must hunt these monsters for special ingredients for your waffles.
You start the game as the only employee of your small restaurant, and must cater to what your customers like. After a while, returning customers may get bored with your current waffles. At this point it is a good idea to go hunting in your basement/dungeon for new ingredients. In the dungeon aside from monsters, you may encounter adventurers from their own world. You may be able to party with, take quests, or even employ them at your restaurant. After gaining an employee you can then assign them a set amount of waffle recipes, they will create these to their best abilities, however if a customer asks for something they are not proficient in and no other employee can either, then they may make a 'poor' or 'passable' quality waffle of that kind. Quality determines whether you get paid for that waffle or not. Having more employees allows you to widen the range of waffle types you can make and also allows you to spend more time in the dungeon, as at the beginning you'll only be able to spend a short amount of time per day.
-Game Play Genre, Cooking, Management, Strategy, RPG
-Target Audience, General/Teen
-Reference image from, Chef Peter Assue