Submissions by cdrch tagged tutorial

Multiple chapters of the Rust Book touched on today, plus a recreation of Pong in Tetra, a Rust framework for 2D games based on XNA/Monogame. Cheers for Kenney's assets - he's certainly a solid provider of art as usual. https://kenney.nl/

Taking a break from the Rust Book, today I started work on a roguelike, learning about the tcod library and the lovely things it can be used for. Slow progress, but ongoing.