Submissions by aidan.fox6298 tagged ironic

In Collateral Custodian you take on the role of a guardian angel, protecting a clumsy character cursed by the grim reaper – eternally followed by the cold hands of death. As a guardian angel it is your sworn duty to prevent your individual from meeting their maker, therefore you must redirect all threats to your person elsewhere.

Threat redirection is when the "collateral" aspect is taken into account; you've only sworn loyalty to protecting one human – not the rest of them. For this reason, you're unintentionally interning for Death, sacrificing innocent people so you can keep your wings and Death's not complaining because you're simply sending him replacements.

The game plays with a third-person omniscient perspective over the protected individual; with a puzzle solving atmosphere with your goal is to divert incoming danger – this can be done by controlling electronics, such as traffic lights to change the flow of vehicles or activating electronic billboards to distract unaware sacrifices.

Features:

  • Progressive difficulty
  • Multiple levels
  • Ironic tone, keeping wings whilst sacrificing innocents
  • End game results in death hiring you as his assistant, resigning as an angel

Intended for PC, Xbox One and Play Station 4


Reference image: http://www.creativeuncut.com/gallery-26/clos2-brotherhood-god-paladin.html

In this game you play an upstanding citizen and in your spare time you decide to track down litter-bugs. Similar to the premise of L.A. Noire, you first locate a crime scene (in this case litter) and search for clues.

By examining the trash closely you may find it's something used by a niche audience, has the name of the litterer printed on it or hope that DNA is located somewhere on the evidence. Once you feel you've gathered enough evidence from the crime scene, you continue with the investigation and head back to your insanely-spotless apartment.

This is when the boundaries of the justice system become blurry and you as a litter vigilante are above the law. This is when stealth is introduced, as what you choose to do isn't necessarily legal.

  • Break into a lab, to swab and test DNA samples
  • Access government records to connect results toa culprit
  • Check culprit's trash for similar items to the litter, confirming your suspicion

However, being the honourable civilian that you are, you decide not to confront the brutish, uncultured litter-bug face-to-face. Instead you decide to write a sternly worded letter, telling them off as you can't take proper legal action against them – especially considering the irony of the whole situation.

Now you wait for tomorrow when the next case presents itself... or you've been arrested for ignoring a few laws, such as: breaking and entering, impersonating a government agent and sifting through someone's trash.

Game Mechanics:

  1. - Investigate crime scene (observational mini-game)
  2. Gather further information, through the use of government tech (stealth mini-game, puzzle solving)
  3. Locating the culprit and their residence
  4. Mailing a harshly worded letter
  5. New day, new case (rinse and repeat)
  • - Can be scored off consecutive days unnoticed by police

Game Features

  • Random generation (litter, clues, culprit, puzzles)
  • Obscene and ironic story-line
  • Parody of the detective/problem solving genre
  • Litter pun, the highest form of literature (litter-ature, heh)

Source image: http://www.firstaidandsafetyonline.com/media/catalog/product/cache/1/image/9df78eab33525d08d6e5fb8d27136e95/M/H/MHSK37_9.jpg