In Collateral Custodian you take on the role of a guardian angel, protecting a clumsy character cursed by the grim reaper – eternally followed by the cold hands of death. As a guardian angel it is your sworn duty to prevent your individual from meeting their maker, therefore you must redirect all threats to your person elsewhere.
Threat redirection is when the "collateral" aspect is taken into account; you've only sworn loyalty to protecting one human – not the rest of them. For this reason, you're unintentionally interning for Death, sacrificing innocent people so you can keep your wings and Death's not complaining because you're simply sending him replacements.
The game plays with a third-person omniscient perspective over the protected individual; with a puzzle solving atmosphere with your goal is to divert incoming danger – this can be done by controlling electronics, such as traffic lights to change the flow of vehicles or activating electronic billboards to distract unaware sacrifices.
Features:
Intended for PC, Xbox One and Play Station 4
Reference image: http://www.creativeuncut.com/gallery-26/clos2-brotherhood-god-paladin.html
This inspiration for this game is a mix between limb-controlling games such as Octodad, QWOP and Mount Your Friends, and the co-operative physical game involving 'Three-legged races'. In this game, players will pair up into teams of two; this will dictate who you're partnered up with.
The purpose of Tripod is to give a competitive environment a comical tone and possibly cause upset between duos – imagine the frustration of QWOP with the incoordination of two people. For this reason, a time limit will be implemented in the off chance that it's too difficult and ensures that laps don't last too long – in addition to this, even finishing first would seem like quite an accomplishment.
How it will work:
Features:
Intended for PC, Xbox One or Play Station 4.
Reference image: https://dribbble.com/shots/2024190-Three-Legged-Outake