This is a game played on the PC where you play as a CPU cooler. Players must hold down their mouse to spin the fan at the right speed according the the temperature of the CPU displayed, the higher the temperature, the faster you'll need to spin. The temperature is somewhat random at times but as you select higher difficulty, the PC user will start running more programs and you'll need to make sure his PC doesn't overheat. There will also be a multiplayer mode where people can play as different fans in the PC and they will need to work together to keep the PC from overheating. The goal of the game is to see how long the player/s will last before the PC overheats, if the PC overheats, then it's game over. As you progress you are able to upgrade to other coolers to help your performance.
Image used:
https://upload.wikimedia.org/wikipedia/commons/e/e2/80mm_fan.jpg
Wizard Kitchen is a QWOP-like cooking game where you play as a poorly constructed golem tasked with running a cafeteria. Your fine motor skills are very poor, due to the low quality work that went into creating you. Combined with incredible strength, you will find that you are poorly suited to your job, having to take extreme care to not break everything you touch. The controls will represent this through having a huge amount of inertia in the player's movements, with the movement of each limb controlled separately and having to accelerate and decelerate sluggishly for every task. The strange foods you will be preparing and the arcane tools you use will also cause difficulties. Many of your ingredients will be animate and mischievous, and volatile alchemical interactions will be common as you struggle to keep up with demand from hungry wizards and mythological creatures. Do your best to do the least terrible job you can, otherwise you'll risk being decommissioned by your cheapskate creator.
Image source: http://iguanamouth.tumblr.com/post/133757667777/just-thought-of-something-you-might-like
A psychological thriller, that tells the story of a preacher that gone insane and became a mindless killer psychopath. The story unravels in early 1990's in the United States, where a preacher in a small town has reportedly murdered 30 people who attended the church. Each one of them were killed in a different way. and the preacher himself was gone by the time police had arrived. The players get to see the whole story from the start, before the insanity. The game would be played as a first person horror adventure. The players would get to experience a lot of horrors of a mad man and see all of it from preachers perspective. The story would start all peacefully up until the preacher decides to help out a helpless woman that was chased by some sort of hooligans or thugs. Soon after that everything goes wrong and the preacher starts to slowly go insane up until the church massacre and his hiding. At this point the players would be given several choices, give up to the police, or continue with the insanity.
http://theunboundedspirit.com/wp-content/uploads/2013/01/insanity_laughter_statue.jpg
In this game you play as a pug with your main objective to mark your territory. This will be a two player game where each player is trying to gain more territory than the other. The pugs will be in a park environment where they can only travel on pre-determined paths. The map will be scattered with checkpoints where the pugs rest with paths connecting everyone of them. It will be a turn based game where the pugs travel from checkpoint to checkpoint with the only confrontation being when players are on the same checkpoint. Once a player has travelled along a path it will be marked with that players colour, showing that it is that players territory. Items collected along the paths will determine who will cover the most ground. These items could either benefit or have a negative effect on the player. For example, an item could let the player move two checkpoints, overwrite an opponents ground or skips your opponents move. These items can stack and become an extra benefit or negative so players will need to tactically stack their items.
Player: 5-25 people
This is a Virtual reality game you can play with your family and friends. Players go a find a wide space to start the game. The game will different maps to choose, the map will more like different buildings and landscapes. There will be different monsters in the maps, you will have to find your teammates and fight the monsters together, if you die in the game you're out of the round. You will became a spirit and stay in the game to help your teammates notice where is the monsters are and alert them to incoming monsters. Team leader may find some special item to revive your character back to life. Different characters will have different weapons and abilities, some will have ranged weapons like guns and others will have close quarters weapons (like swords, bats, crowbars etc...). There are three modes,
-In unity mode, Players must work together to defeat all the smaller monsters at which point the game will make a boss monster for the players to fight to win.
- In team death match it's teams versus teams with no monsters.
- In highlander mode players must defeat all the monsters and fight to
be the last player standing to win.
Reference image: https://cdn3.vox-cdn.com/thumbor/bLXNFoqQS_UpdMtIclChuOsviMQ=/cdn0.vox-cdn.com/uploads/chorus_asset/file/6079215/htc-vive-set.0.jpg
You and up to three other players are in a race against the clock to be the first one to make it into space. The game will be fairly fast, where games finish when one player reaches space.
The game will begin in hangars, where players build their rocket with the knowledge they currently possess. Then, on the launch test rounds, all players line up their rockets and launch them, physically racing side by side against each other. The further they go, the more experience they get, allowing them to research other pieces of equipment. The players can also knock rockets off course or get in the way.
The players will begin with fairly similar rockets, but are allowed to pick different perks or parts at the start of the round to add some variety. They then need to use the first flight to test the atmosphere and conditions of the planet, then design their next rocket accordingly. The game will create different planets with differing weather, atmospheric conditions and gravity every round, making flight different every new game.
The game could adapt to different modes too, like a mode where players need to reach a certain altitude and land, reach a high score, land on different planets, rendezvous with a space station or asteroid .etc.
The game would be from a side on perspective, and would aim to be on PC and consoles, with simple controls.
Retrieved from: https://i.kinja-img.com/gawker-media/image/upload/yhbyehc5j53cxoipeswo.jpg
Capture the Frag! is a team based augmented reality game, using mobile devices.
The game puts people into two teams of 4 people. Each of these people have the ability to set, disabled, or sabotage various kinds of traps. These traps, depending on the type can be put on walls, under chairs etc. where the player points their phone at the surface, and holds onto the spot where they are setting the trap for the amount of time determined by the type of trap. Different traps will detonate in different ways, and be easier or harder to spot. The 'Frag Trap', is the most obvious trap, and can be easily found and disabled, however if detonated, will inflict damage equal to a player's maximum health if they are nearby. A 'Dart Trap' is small and quiet, and difficult to spot, but will only do 34% of a player's health. A 'Poison Trap' is difficult to find, and will do 1% damage per second until found and disabled.
Both teams will start within 100 meters of each other, and will have a flag they can place within an area. Once both flags are placed the games begin. Both teams can set traps to stop the other team, while also finding the other team's flag. When closer to a trap, a player's device will begin to glow, more for an easy trap and less for a difficult trap. A faint outline of the trap can also appear on the device. When nearing a flag, the device will glow the colour of that flag.
If a player can find out one of the opposing team, a trap can be placed on the opposing player. For this to happen, the player must be behind the opposing player (facing the opposing screen) for 10 seconds with their finger held on the player on the screen. If this happens the trap is set and will detonate in 20 seconds if another player does not find it.
The aim of the game is to find the opposing team's flag, capture it by holding on the screen, and return it to where you started the game. The first team to achieve this, or the team with players left at the end, wins.
This is a Donburi simulator that teaches a player about the flavors and knowledge about the food. At the start of the game, the game will teach the players to make a bowl of KatsuDon and this acts as a tutorial level. After the tutorial level, the game will ask the players to make other Dons by given the material needed, the bowl of food will then be served to the judges (customers) and will be given a rating. This way the players will know if they put too much salt or too many materials that are unnecessary to make the Don. If their rating is below 3 out of 5 stars then they failed the level and have to make the Don again. Every level will be harder than the one before and with different types of Don. The goal of this game is to let the players understand more towards the Japanese culture.
Note:
Donburi is a Japanese "rice bowl dish" consisting of fish, meat, vegetables or other ingredients simmered together and served over rice.
Image Reference:
http://www.lovelylanvin.com/wp-content/uploads/2012/08/katsudon.jpgAfter Cataclysm is a retro style, turn based strategy game in which your nation must vie for resources, technology and territory on a Grand scale. Set on the world of Novis Vanidium, a great war erupted and has caused the destruction of almost all land, people and technology, leaving the world in a barren state, though also prime for domination. Because of the nature of the Cataclysm however, and how far the world has regressed technologically, your most valuable asset now is your military navy, which is having to start redevelopment almost from scratch in the new age of steam, and you must push forward technologically with the time.
As a retro style, world scale Strategy game, After Cataclysm will use a pixel art styling and an isometric game board. Intended for PC, After Cataclysm will appeal to an older, nostalgia ideal audience who enjoy strategy games.
It will feature overarching scale combat, in turns, much more Akin to RISK, than games such as Age of Empires, and will ultimately be balanced around clever use of natural resources and expansionism, which will incentive-ize combat with other players/nations, and keep a relatively fast paced game for turn based strategy.
Inspiration:
https://www.rockpapershotgun.com/images/15/dec/ageofempiresheader.jpg
Starfall is a simple casual game where the player tries to catch as many stars as possible. One day the star is dripping down from the sky and the character decided to collect as many stars as possible. The player must help the character catch them all by precise timing and movement prediction.
The player controls the character by swiping the mouse left and right. The character doesn't teleport to the mouse position straight away so the player had to time it right. The start will fall from the sky slowly at the start of the game. Gaining speed as the game progresses. However, the star doesn't gain speed forever, it'll reach maximum speed eventually.
As the star falls down, it might land on obstacles that will change its falling direction. The player will need to learn and predict what direction the star will move after touching an obstacle. Each level will also provide different obstacles and challenges that the player needs to overcome.
You are Donald Duck, the Disney character, and you have to protect the other good Disney characters from the bad guys. Donald Duck is at a firing range, and there will be good and bad Disney characters being fired from a cannon, and you will have to shoot the bad guys with a water pistol and spare the good guys. Any mistake is fatal so keep a sharp eye on them otherwise if you screw up in any way, you will never forget about it. The bad guys may dress up to look similar to a good guy but they will still be slightly distinguishable so you will just have to be careful. There will be multiple modes, such as in the dark, and in daylight, and multiple difficulties. the game will be endless and you will have 3 lives, and if you either hit a good guy or fail to hit a bad guy, then one life is lost. After you lose 3 lives, Donald Duck will retire from his position.
Modern Driving is a game about extreme driving, and by extreme driving, it is more normal driving while having to avoid hitting all the pedestrians who are too busy looking at their phones doing whatever they do on their phones. The difficulty ranges from the size of the pedestrians. From older, middle aged people too distracted by Facebook, to the younger children who are screaming about angry birds, or whatever they do.
The main mechanic of the game is driving skills, having to swerve around the pedestrians walking onto the road while also avoiding other traffic around. If you hit another vehicle, you gain negative points in the form of damage repair bills, hitting a pedestrian also results in hospital/insurance bills. Getting close calls results in stunt money, also pulling stunts gives you stunt money. Obviously.
The game is played through scenarios, as you get to drive through different streets and/or towns, and each progression level provides you with new obstacles and longer tracks. There can be points in the map where it is impossible to avoid hitting anything, so there can not be a perfect score higher up in the game. Getting to the end of the level with positive bills allows you to progress to the next level, while passing the finish with bills needing to be payed will just result in nothing, you get to turn around and try get more stunt points by driving backwards through the level.
Image Reference - http://road-vision.blogspot.co.nz/2014/11/driver-doesnt-see-pedestrian-on-crossing.html
A 2d platformer where you play as an under powered character who must find items around the level to power up the superhero who defeats all the enemies. The superhero will frequently come across a strong enemy that will kill him if he is unassisted but you yourself cannot hurt the enemy so you have to find objects around the level, such as bricks to stun the enemy, med kits to heal the hero and weapons to give to the hero to make his base attacks stronger for a certain amount of time. Boss battles will be a large focal point for the game where the superhero wont care for strength or weakness but just go in swinging and your job is to help him succeed and watch him take all the glory. The player has 3 lives to be hit with and must dodge all enemies and run to the hero for help if you are being chased. If the hero or the sidekick dies, then the game is over.
Image Source - http://piq.codeus.net/picture/86699/robin
Game 26
Here is Connor!!!
Inspired by my great friends.
In this game you and your friends must run away from Connor and escape the mall. This mall is about the size of the city.. Known for its variety in items and shops . How you and the boiis ended up in it at night locked and closed was because
Connor wanted to play laser tag and why not use a gigantic field for it. So late one night you and about 8 others hide and wait till midnight when it is all closed up. Succeeded in getting in you all start a good game and play. But As you are all playing Connor gets possessed by an angry old granny ghost and he starts killing everyone. You realise this once he has killed Sol. You and the remaining friends must find a way out. But the only way out is the front entrance which is on the other side of where you and Connor are.
When Connor finds you he will yell "Here Is Connor" and try and kill you with a blunt object.
Why to win is get to the front entrance and get away from Connor. If you can.
] Multiplayer game. Must consist of more than 3 players. One of the player plays as Connor. If Connor plays this game he must always be Connor.
Genre :comedy , horror, thriller
https://thehknhaven.files.wordpress.com/2016/02/zombie-chase-zombieland-20358646-1280-1024.jpgDeadline is a third person runner game set in a sci-fi world. Due to an experimental drug, you must, every day for the next 2 months, submit a log into a recording program so that you can track where you've been and what you've done. Unfortunately, it isn't as easy as its made out to be. side effects of the drug are that you lose your memory after each day and you are randomly teleported across time, so when recording logs, you must do so in a way that can stand the test of time so that when you arrive back to the present, you can retrieve the information again. Luckily, the drug enables you to use a higher percentage of your brain capacity at one given time, so the player will have access to all sorts of helpful tools such as being able to determine an individual's or locations future and enhanced physical capabilities. Finally, the player will be randomly teleported to different times and the log MUST be submitted before 12, otherwise the players fails the objective.
artwork: http://www.giantfreakinrobot.com/wp-content/uploads/2011/10/portal.jpg
Vehicular Rage is a 3D game based mostly around destroying traffic as well as reaching your destination as fast as you can whilst enjoying launching vehicles into the air like majestic beasts. Set mostly on highways your standard vehicle is a customizable car with a sort of scoop/large shovel attached to the front to toss aside other vehicles, the bigger the vehicle you trash the more points you get, but bigger vehicles slow you down more. Combo streaks by continuously destroying cars on both sides of the road in close succession to get bonus points, but watch out for large trucks as they can total your vehicle no matter what kind you use. Seen from the their perspective of the car the controls are pretty simple and the game can be play multiplayer co-op or competitively. Unlocks come in the form of customizations to your vehicle as well as unlocking different vehicles that allow for new game modes, such as carnage mode with the monster truck or speed mode with the motorcycle where you have to avoid every vehicle whilst going at much faster speeds.
Its kinda like Marco Polo, and a relay, but with more death involved. Echo is a competitive multiplayer game, in which a team of three compete against an enemy player, who is faster, stronger, and deadlier, with the goal of delivering an object to a checkpoint. All players save the enemy are invisible, and must communicate verbally. The volume must be low, however, as the volume of the communication reveals the location of the person speaking. A whisper shows slight ripples, where as a scream will make the player glow in the darkness. The players must communicate without seeing each other, passing the object in between each of them, being sure to avoid the monster the entire time. Dropping the ball makes it glow, both to the players and the enemy, so be sure to make your throws accurate, so no undesirables find it. The ball carrier can use the ball to stun the monster, but walks slower while carrying it. Make sure to keep a level head, as panic only makes it easier for the monster to kill you.
Image Source: http://vignette1.wikia.nocookie.net/halo/images/5/5b/GB_Wallpaper_1024x768.jpg/revision/latest?cb=20080307050043
Ever wondered why your neighbour never gave your ball back? Well, chances are you probably hit him/her. In this 2D top down game you play as the innocent neighbour who was enjoying a nice nap in the afternoon sun. Until balls, rackets and what not flew over your fence.
This is a simple click to dodge game with an additional mechanic of setting up temporary defences. You must actively dodge items from all directions to stay alive. Different items tend to land faster and therefore should be avoided first such as tennis balls, rocks, hammers etc. However you should also avoid miscellaneous items such as chairs, pianos etc. Some items aren't always bad and can be used to your advantage. For instance, catch a catapult and respond with your own ammunition.
Take revenge on your neighbours by successfully repelling items back into their face.
In an alternative mode you play as the child/teen/adult who 'accidently' throws items over the fence.
Image: http://lowres.jantoo.com/children-football-neighbour-neighbors-backyards-ball-30430144_low.jpg
This is a business simulator game where the player plays as a property developer and must buy houses and rent or sell them to earn money. The player will start out with a Limited amount of money, they will have to buy a piece of land, then they will need to put a house on the land. The player will need to get a cheap, small house built or get one delivered. The player won't have enough money at the start and will need to get a loan to borrow money from a bank. Once the house is ready the player can rent it out or sell it. By renting out the house the player can earn a little money over time and wait for the house to grow in value. By renting a house out there is a chance the the value of the house will go down, or the tenants destroy the house and you have to pay for damages. As the player earns more money they can buy better land in more expensive areas and higher quality houses. The aim of the game is to to become successful by earning as much money as possible.
Image Source: http://www.propertydevelopmentsystem.com.au/3-ways-to-source-off-market-sites-for-property-development/
We be THAT squad is a tactical turn based rpg following a young space pirate. The player may fully customize their captain with a species, gender, class etc. Your main goal is to become infamous enough to expand your influence to claim the ultimate treasure in the universe. Gather up to 16 more members from exploration or defeating other factions and claiming their members. Explore uncharted worlds and plunder super fortresses of human and alien origin. Game will take a more advanced form of paper, scissors, and rock mechanics. Heavy character attack last but deal more damage and light characters attack faster but take more damage and so forth. There will be tons of classes and the player must outfit there squad for different combat scenarios. Online allows Captains to battle other people's squads to steal resources and recruit unique members only obtainable through online play.
Image Referance: https://lasfloressquirrels.wordpress.com/