After Cataclysm is a retro style, turn based strategy game in which your nation must vie for resources, technology and territory on a Grand scale. Set on the world of Novis Vanidium, a great war erupted and has caused the destruction of almost all land, people and technology, leaving the world in a barren state, though also prime for domination. Because of the nature of the Cataclysm however, and how far the world has regressed technologically, your most valuable asset now is your military navy, which is having to start redevelopment almost from scratch in the new age of steam, and you must push forward technologically with the time.
As a retro style, world scale Strategy game, After Cataclysm will use a pixel art styling and an isometric game board. Intended for PC, After Cataclysm will appeal to an older, nostalgia ideal audience who enjoy strategy games.
It will feature overarching scale combat, in turns, much more Akin to RISK, than games such as Age of Empires, and will ultimately be balanced around clever use of natural resources and expansionism, which will incentive-ize combat with other players/nations, and keep a relatively fast paced game for turn based strategy.
Inspiration:
https://www.rockpapershotgun.com/images/15/dec/ageofempiresheader.jpg