Submissions from 2025-09-04 to 2025-09-05 (2 total)

Genre: 2D, Beat Em Up.
Platforms: Console, PC.

Target Audience: 12+, People who are fans of beat em up fighting games, and those who are new to the genre.

Game Description: A 2D Side Scroller where you play as a group of Pro Wrestlers as they take on an army of robots and androids. You will have to use various wrestling techniques as you progress through multiple, action packed stages.

The game takes place in a greatly exaggerated version of 1990s California, where your end goal is to take a trip through the state until you manage to sneak inside one of the Robot Bases and destroy it from the inside (with wrestling, of course).

The player is able to choose from up to 5 different characters, each with a different style of wrestling as their playstyle, each fulfilling different roles in combat. Some may be better at handling multiple enemies, while another may be better suited against dealing high damage against a single opponent.

Combat centers around being able to chain a variety of wrestling moves to deal as much damage as possible, featuring a scoring system which will grade how well you perform during a stage alongside other metrics (Similar to games like Devil May Cry and Ultrakill). Boss encounters will feature enemies that are bigger than usual, which may require the player to find their weak spot to topple them over and deal big damage.

The Art-Style will be comic-like, featuring big pop-ups describing sound effects (Onomatopoeia), The characters having exaggerated motions for their attacks, and the robots will take similar appearances to various popular depictions of robots in the 80s-90s (Terminator, Doctor Who, Robo-Cop, etc.)

The music will be High-Action and Electronic, adjusting in intensity as you progress through the stage (Example Track: https://www.youtube.com/watch?v=gCijQ8TN_TM )

Example image taken from the game: Comix Zone (Sega Genesis, 1995)

Genre: 3D Simulation
Platform: PC

Target audience: For the general public, with a special focus on people interested in unconventional simulation experiences and the creation of unique and innovative fragrances.

Description: A self-centered reptilian perfumer seeks to create the world's strangest and most coveted fragrances. The player combines classic ingredients with absurd objects, such as snake eyes, smelly socks, or ogre tears, to achieve unique aromas that surprise and captivate eccentric customers.

The workshop is a mixture of magic laboratory and elegant boutique, where ingredients float in animated bottles. With a right click, you can grab, shake, and pour liquids into a cauldron that reacts visually to each mixture. The resulting aroma is experienced through virtual sensory effects: a sweet perfume releases bright butterflies, while a stinky one summons flies and green smoke.

Customers would be princesses, vampires, wolves, griffins, and even fairies, each with their own specific tastes. If the fragrance satisfies them, the player's reputation rises and unlocks rarer and more valuable ingredients.

With a right click, you can tilt bottles, mix with spoons, blow to activate scents, and even draw symbols in the air to bless perfumes.

The art would be in 3D, similar to what appears in Tiny Bookshop and Old Market Simulator.
Image credits: (https://pin.it/5VD9t2JJP)

As for the music, it would be something calm, similar to what appears in: Cozy Green Witch Apothecary Ambience - Medieval & Fantasy Vibes.(https://youtu.be/XX482w5NRMY?si=L2Ba5-Wu0KCZVRNr)