Missed almost a week due to real world fun(!), But I'm back.
Today's update is mostly lore, instead of actual code. Solidifying a lot of concepts with the setting and game world's characters. How would magic change the modern day, rather than the past? What about the future? What if we have found life on other planets, and for once, it's not hostile? What if other planets found life on Earth? What communication gaps, technological gaps, cultural gaps, &c would we have?
A little bit of work went into creating a runic script, because everyone loves their conlangs. Probably going to solidify more tomorrow.
Did a ton of AI work, manages to feel worse then it did when it was just "if player is to the left move left", so instead of a cool gif I offer you a little mockup I played with in the editor.
Today I added a new building to Crystal Kingdom - a warehouse. From now on the player will have to improve it to increase the maximum amount of resources he can store. I think it will make the game more interesting.
I also started working on displaying current progress until possible victories. Hoping to show some gifs tomorrow. :)
If you would like to support Crystal Kingdom, please consider liking its facebook page and following it on twitter.
Yesterday's update can be found here.
In a case of any questions or suggestions, don't hesitate to contact me here or on twitter. ;)
I've been reading a lot lately about different techniques used in game engines, including some optimization methods. I haven't realized earlier how complicated creating a 3d engine from scratch is. And I lack the experience and knowledge required for doing so. Therefore I'll either have to use a lot of external code, or I'll move to JMonkeyEngine if that doesn't work. But don't worry, I'll do what I can to finish CONTINUUM ENGINE (the game).