Multiple chapters of the Rust Book touched on today, plus a recreation of Pong in Tetra, a Rust framework for 2D games based on XNA/Monogame. Cheers for Kenney's assets - he's certainly a solid provider of art as usual. https://kenney.nl/
I did some simple (and I mean simple) animations for the spider enemy; a bite, a snazzy flash of the eyes when it becomes aware of you and part of a grabbing animation.
Tomorrow is, of course, a new week - my mission for it is to have all of the animations finished.