I began studying the grand strategy genre to figure out what those before me have done before me. I also looked into micronations. I am using this information to create the basis of my game.
A couple of days of relaxing have gone by.
Today I set aside the project "hexgrid" and switched to my old pal "geogame". The game currently has no game logic at all, since I'm focusing on the infrastructure first.
As the title suggests, today I laid down the foundation of the go server, which is going to sit between the database and the game client. Most of my effort went into understanding how to structure the project. From that, I then went on and channelized it into a docker image.
Let's see if next time I manage to write some go code and make it do something more thrilling!
First thing I did was go back and do some touching up on the player sprite; It looks a little better now. After that, I drew up a simple spider sprite and thought about how this spider will behave in-game. Came up with something I like, did some of the implementation, and that's pretty much it.
Tomorrow, I'm hoping to do the bulk of the implementation of the spider, and if there's any time, do some extra sprites and a little animation for it.