Created basic sprite for main character. I'm going to change it a bit tomorrow.
As I expected, sprite-based tiles look a hundred times better than those plain, blurry black lines I had before. The visual style has nothing in common with what I had in mind at the start, but I'm kind of exploring ATM.
Who knows what's gonna come next.
Began reworking the half-assed collision system. Still needs work, which is set for tomorrow.
Darn it. I missed the devlog deadline by 2 hours... Oh well, I'll have to try harder from now on.
Today I completely rewrote how theming works in my game engine, it went from >200 lines to 20. Also now I can plug any new css file in there and it will work without me having to change the code (that didn't happen before) so that's cool!
I also think I'm onto a solution to exporting the games as js files. Writing js code of what I code the code to be with more js is very extra dimensional and big brain. Okay, goodnight!