Streak Club is a place for hosting and participating in creative streaks.
Trying to get back to basics with my games mechanics and see what I can do with simple game interactions. Atmosphere became a big thing and also trying to make things more visually interesting became a huge issue. Heres some results from today.
The battle half is super robust and Im happy with how it turned out. Now I gotta work on the platforming side
I finished the battle system. The spells are working exactly like I hoped they would. Which means awesome things ahead
I'm extremely excited with this game. It's turning out better than I hoped.
Its also been the biggest programming project I've ever done outside of my earliest projects. Its nice having something ambitious, something to light my fire
This was my first time coding anything rpgish so it was a bit of a challenge but I think its coming along pretty well.
This game feels super out of my comfort zone, never scoped anything this complex or big before but I like it. Its fun.
Finally got around to making my first dialogue system and seeing as how flexible it turned out to be, I think I did alright.
I also made it so that the pallet could be changed
I have big plans for this game. I might be in over my head but I'm excited about the concept so screw it. I'm gonna have fun.
A lot of today was designing and doing art but tomorrow will be a huge jump in gamestuff. Hopefully.
I spent today adding more to the game but I couldnt find a way to make it interesting so I'm done with it.
You can play the Full Game Here
I spent today finishing off stuff to make levels with. Tomorrow is level making time!
I also played with my shader a bit
Im trying to do a game a week to work on my polishing and acutally finishing games skill so should be done this soon
Sorry I didnt update this weekend. didnt have internet. but heres a game I made in 72 hours.
Check it out and let me know what you think!
daily from
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