The first thing I worked on was a quick and dirty test level just to see how it felt all together. Pretty proud of it thus far.

After that, I did a technical checkup. Y'know, making sure code wasn't messy, removing silly, redundant comments. That marks this chunk of the game done and dusted. I now move onto the next chunk, which should be more level design focused.

Daily Gamedev

Do something related to your game every day!

joined 1,699 days ago

2024-11
2024-10
2024-09
2024-08
2024-07

Decade Jam

To help keep members of the Decade Jam on track with their projects!

joined 1,693 days ago