Streak Club is a place for hosting and participating in creative streaks.
You play as a Dung Beetle in this multiplayer endless runner-type game. Your objective is to roll your dung with you until the end of a set path/map, the person with the biggest dung at the end, wins the match. At the beginning stage of the game, you start with the other beetles (players) at the same time and begin to run to start collecting dung along the way. There are many different areas that you can run in as the set path/map is quite fair yet allows for fairly-often encounters with the other beetles. There will be small, collectible dung heaps throughout the journey in order to grow your dung and make it bigger, also running continuously without being hit by other objects or beetles will grow your dung heap. Hitting other beetles while running will cause them to stagger and lose a percentage of their dung heap making it entirely possible for anyone to catch up the entire game.
Image Link: https://justoutsidetheboxcartoon.files.wordpress.com/2012/11/343-high-roller.jpg
In this game, you play as an almighty god-of-the-hipsters. You view the game-world from above a small city that can grow overtime as you create trends. You can set trends and choose different methods of social-media to popularise a trend that you can create uniquely. Maybe the trend that you're creating involves some sort of headwear. You will have access to a customisable window for a specific part of the body where you can create and make different items such as hats for headgear or glasses for eyewear. Once you set a trend, you can watch overtime as different people in everyday society react to your trend, will they join it or be repulsed by it? That's for you to find out. You can set multiple different trends at once and depending on the trends that you create will affect the cities growth. You can also name your trend and selecting different people in your city will allow for you to have access to their likes, dislikes and current trends that they follow.
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http://www.gamesguys.com/wp-content/thumbs/mochi/H/hipster-dress-up_img1.pngIn this multiplayer game aimed towards families and friends,a you play as a customised monkey of your choosing. Other players can pick their own uniquely-designed monkey as well. You must fight your way to the top of a gigantic tree by climbing through the heavy forestry from the tree such as vines and branches. When on a vine, you must use the movement controls to swing back and forth to project your character further to gain more distance. When you're near another monkey, you can use basic fighting skills such as kicking and punching to make the other player fall down and lose progress. You can also throw bananas at the other players to knock them down but this ability has an appropriate cool-down so that it is not overpowered. This ability will also allow to give the opportunity to catch up to the first monkey if they are ahead. points are given for successful hits and the monkey to reach the top first get bonus points for their achievement. The monkey with the most points, wins.
In this game created specifically towards mobile-devices, you must tap different integer values and words that relate to the literal value, Fifty. These words and numbers will appear on the screen and you have a couple seconds to react to either tapping it or dismissing it by swiping it off the screen. The faster you react to the correct solution that is presented, the more points you earn. If you get an answer wrong by tapping when it needed to be swiped, then you lose the game and must start again. Hardcore techno music will be playing in the background and the text presented on the screen will be controlled reacting to the song meaning that the text will be shaking and phasing with sizes and colours. As the game progresses further, equations that add to 50 will be presented to the player in different forms such as addition, subtraction, multiplication and division.
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A professional rapper is having a writer's block with rhyming some words in his song. You must help him by typing in words for a full song in certain areas that require the rhyme to be entered. You will get higher points for the complexity and relevance of the word and meaning in the song and the sentence. If you do not enter a word that rhymes or a word that does not flow with the song's beat, you will lose points. After the player has entered in all the desired words that they could think of, the rapper will 'rap' the song using a text-to-speech custom converter. Throughout the rap, the player will be presented with the lyrics on screen showing their words 'in-action' and gaining points throughout the song. If the player successfully gets over a certain ratio of points depending on the song, the rapper will hire them to help them with their next song. The points that the player earns can be used to purchase helpful 'rhymes' for different words that may be too difficult for the player.
Image Link: https://i.ytimg.com/vi/H2YdZbPtGew/maxresdefault.jpg
You play as a Bumblebee in a fairly open-world trying to live the average Bumblebee life. You must fly around and collect nectar and pollen to bring back to your hive. At the beginning of the game, you start off with a basic hive with a queen-bee in it. You must collect enough pollen in order to keep building up the hive. At different stages of the hives growth, more bumblebees will be spawned there and will help with the development and further-growth of the hive. When going out in the open-world, the player must be careful of different types of scenario's such as bad weather, other insects and people that may harm them. If the player dies, they will respawn at the hive as another new bumblebee. The player can select different missions while in the hive depending on what needs to be worked on. Once the player completes missions, they will be rewarded with upgrades that they can use to improve their bumblebee. When a players bumblebee dies, they lose all their power-ups and abilities that they've gained on that bee.
Image Link: https://static.pexels.com/photos/3780/bee-bumblebee-insect-macro.jpg
You play as a bird sitting on a traffic light pole looking down at the traffic and road below. You are hungry and cannot crack open some nuts that have you found so you must use the wheels of ongoing traffic in order to acquire the edible insides of the nut. You must fly from a near by tree, obtain a nut and drop in into oncoming traffic. You must then go and collect the nut once it is cracked without being hit by a vehicle. Each time you successfully get the cracked-open nut, you gain a point. The game is infinite and points can keep being acquired as long as the player can achieve the goal of not-dying. As the game goes on though, it progresses to be harder with traffic being faster and animal control trying to catch you. You are confined in a small sector zone for playing and going out of this zone will tell the player to turn back. This game can be played on multiple different platforms as well as mobile devices.
Image Link: http://static.39games.com/images/trafficcommanda.jpg
In this visually-beautiful story-telling game, you play as a very graceful mother nature with the camera focused on different types of seeds that you can choose and taking a journey through their life-cycles finding a place where they will settle, the environment around them growing as well as itself and eventually growing old and withering away and spreading seeds of its own. Once you select what type of plant/seed you want the camera and story to follow, the game will show the natural environment of that particular plant and multiple different options can be used as you follow the seed as it eventually drops from the plant. You can use different types of methods to transport the seed across the land and through water to a location. If the seed is not moved within a certain short time period, it will choose that location to flourish and grow. When the plant is growing, it will give the user a display of its age and any concerns that may be dangerous to the plant such as natural predators or causes. The player will then be given a set of different abilities in order to attempt to help and keep the plant flourishing and growing such as making it rain for more growth and to decrease heat in-case of a natural forest fire. There is no point system at all and the game is more to create the user an immersive experience.
Image Link: http://ecogamer.org/wp-content/uploads/2013/12/Reach-For-The-Sun.jpg
In this virtual-reality game, you play in a set room in the style of an Asian-culture dojo. You use the HTC Vive controller to move one hand which contains the two chopsticks and the other hand must be holding the controller behind your back. There will be multiple differently sized and shaped objects that will be thrown towards your person and you must catch them with the chopsticks which uses a button press on the controller to close the opened-chopsticks. Once you successfully catch an object, it will fade away and explode into a sparkle of points that will be added to your overall score which will be located on the user interface. The game continues on and progresses to get harder overtime with more objects coming at the player once. You lose the game once you touch an item and do not successfully catch it.
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You play as an overweight individual trying to lose weight at the gym. You are on a treadmill and must consistently spam-press two different keys... the left and right arrow keys. There will be a time limit and a score that you must reach that will increase by 1 each time you press one of the two keys. The left and right arrow keys can only be pressed one after the other meaning that you cannot cheat the system by only pressing one key. Every time one of the keys have been pressed, the character will move one of its legs in a running motion meaning that when spamming the two-keys, it will look like it is running. The objective of the game is to earn as much points possible and with each round of the time-limit, the current score will be deducted by a scaled increment amount per level to make the game harder each round. The end to the game is when you cannot reach the time limit past the scaled decreased amount adding risk to the game and the player asking themselves if they want to attempt to progress to the next round for a possibly-more points.
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In this virtual-reality game, you play as an aspiring sushi chef who needs to cut and make different sushi for customers. You have a time limit that will be featured on a screen near the player in-game for each customers order and you must make, cut and prepare the sushi to the customers standards to gain the points. Points will be deducted depending on multiple different aspects such as if you cut the sushi too many times or add ingredients that the customer didn't specify. You will be located in a small kitchen with all the ingredients located around you and named accordingly to help the player understand what the item is so that they can prepare the customers order correctly. Once you have completed the customers meal and put it onto a dish well-decorated, you can put it onto a moving conveyor belt located near the player also. After putting the food on the conveyor belt the customer will thing present their reaction behind the kitchen counter and points will be added accordingly.
Image Link: http://ndl.mgccw.com/mu3/game/20140831/17/1409486833521/ss/2_small.png
This is the most literally game of 'cat and mouse' ever. In this multiplayer game, one-player controls a cat figure with special abilities unique to the cat and the other players which can be up to six, are rats that the cat must catch in order to kill them. For the cat to win, the cat must catch all of the rats and for the rats to win, they must escape the house using a lot of different methods. Some unique abilities that the cat will have include things such as pounce, sniff and high-jump which will allow for the cat to track down the locations of the rat-players and also have some mobility. The rat-players will have their own unique abilities such as climb, bite and burrow. Both types of players can survive from any height when falling and the environments will be usually set inside of an average, everyday-looking home. All surviving members of the rat-team must make it out of the house alive for the rat-team to win, if not, the cat wins. The rats can fit into small/hard-to-reach places that the cat cannot. This gives a huge vantage point when running away from the cat and moving to another place in the house. The cat is a little faster than the rats in order to balance out everything and so that the cat has a chance to cat the rats since it cannot access hard-to-reach places.
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In this sandbox game, you have a variety of differently-sized fish-tanks that you can choose to customise the internal decorations. There are no points earned or even a high-score system for this game, instead it is purely just to enjoy decorating fish-tanks however you may like to. You will have access to a lot of different items and pieces of decor that you can place in the tanks as well as different fish that you can place into the habitat. You will have different types of filters and plants that you can include inside the tank and can even choose if it is a fresh-water or salt-water tank. Depending on what the type of water the tank will hold, depends on the fish that you can put into the tank as salt-water fish cannot be put into fresh-water and vice-versa. After creating a fish-tank and decorating it to how you like, you can save it, name it and post it online for others to experience the virtual custom-made fish-tank.
Image Link: http://cdn-www.bluestacks.com/AndroidTapp/2011/04/Tap-Fish-Tank-1-e1303479217534.png
In this virtual-reality game you play as a very fast food worker on window service. There will be multiple screens acting as an extension of the user interface located inside the building with the window being in the middle of the game-screen. Customers will order at the previous window which a sound will play indicating that a customer is ordering. When this customer is ordering, their desired order will appear on a screen located to the left of the game. Your job is to make the food and throw it out the window as fast as possible. The longer the customer waits, the less money you will receive from them. If you get the customers order wrong and give them the wrong things, the customer will pay less and you will get one-strike on your job. After three-strikes, you're fired and must start over if wanting to play again. At the end of each day, you will get the total amount of money you earned during that day and how much money you have in total. The ultimate objective is to get as much points as possible.
Image Link: http://appsaga.com/wp-content/uploads/2010/03/IMG_0346.png
In this side-scroller game intended for mobile devices, you control multiple different water spouts as a ball is continuously travelling in the air. You must use these water spouts to make the ball travel as far as you can which gains points for the distance of the ball. You can use simple controls such as tapping to make the water spout spray from out of the ground interacting with the ball. You must be careful with when you're using the water spouts as the ball can go backwards which will deduct points meaning that this game will require a bit of skill and simple physics understanding to play the game effectively. You can compare and share your high score against friends and others around the world as there will be a world-wide ranking/high-score system. There is no time limit in the game meaning that you can essentially keep going infinitely gaining distance.
In this multiplayer, voice-controlled, first-person-shooter game you play as a generic war-type character in a variety of not-so-original-type war maps. Each player only has one futuristic-like weapon that can change into an assortment of weapons that they like. The only exception is that... you have to make the sound of the weapon you want by using your voice. The game will require the player to have a microphone that they use in order to detect and analyse the sound of the weapon that they player makes. The in-game chat is voice-activated with any sound that you make being heard within a certain radius of your player meaning that you will be able to hear people around you as well. There will also be simple voice-activated commands for things such as using grenades by yelling out "FRAG OUT!". There will be limitations with the weapons in the game such as cool-downs, ammunition and the amount of certain equipment that you have equipped on your player. This is to ensure that you are no some overpowered god, throwing endless grenades at people while your parents are knocking on the wall telling you to be quiet. There will be kill-streaks that you can obtain after successfully earning a certain number of kills without dying that can also be called in with their unique one-liners such as "MORTAR STRIKE INBOUND!". Every time a kill-streak can be activated, see-through text will appear in the middle of the screen with the one-liner they must say so that newer players can learn this and call out the commands. Matches will generally last around 10-30 minutes in game-play with different types of matches that can be played such as Team Death-match or Capture the Flag game-modes.
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You play as an Italian monkey-chef who bakes pizza's all day in his well-renown kitchen. Customers are literally lining up outside your door waiting to order. You must inspect every pizza that you send out to make sure that there are no hair in them to ensure that no one knows that you are secretly a monkey as this will get your store shutdown by health and safety authorities. Each day you have an objective to meet to serve a specific number of customers in order to make enough to keep your store running. If you do not pay the amount of money you owe from days that you have possibly missed within a week, your store will be shut down as you cannot afford to keep up with the weekly rent. The game will start off being fairly easy for the player to learn the mechanics and will increase in difficulty as the player progresses through the days and number of customers served. This is so that the player will feel a level of intensity from the game and will cause them pressure. Customers will order differently-sized pizzas ranging from small to extra large. The bigger the pizza, the harder it will be to search the pizza for hair. You will have a magnifying glass that you can use to closely inspect the pizza with and clicking and dragging the hair off the pizza is how you remove it. The amount of hair on the pizza will be randomised between two set integers to ensure that the amount of hair isn't too much for the player but the max being a challenge to remove. The larger the pizza ordered, the more money that you will receive. You can choose on a small menu which customer you will like to begin to serve. On this menu it will also display the size of the pizza they wish to order meaning that you can select any sized pizza if you want in order to make more or less money and increase or decrease difficulty for yourself.
Image Link: http://www.mabelgames.com/wp-content/uploads/2011/02/Pizza-Making-Cooked-Pizza.jpg
In this multiplayer game called "Giraffe Ball", you play on a field which resembles a basketball court as a giraffe. You control the leg-movements of your giraffe with standard keys such as W, A, S, D (on PC) and you control the movement of the giraffe's head with other standard "look-around" controls such as the mouse (on PC). A controller can be used to play this game also. The game can be toggled between first person and third person view and the size of the playing field is appropriate enough to allow for the players to run around and bash their heads fairly freely without hitting each other. You can use your giraffe's head to 'bash' into another players giraffe which will cause them to stumble and can be used as a tactic to stop another player from hitting the ball. You play in teams of up to 5 players each and can have different types of sports games such as soccer or hockey. To associate the different teams of players the giraffes wear a sports-styled jersey of their team colour (either red or blue). The team that has the most points after the time is up, wins. If there is a tie when the timer is up, a tie-breaker will occur meaning that which ever team scores first, wins.
In this multiplayer-online game you play as a fish in a 2-dimensional fish tank. The other player which can consist up to 5, are the multiple different fish hooks which can be raised up and down in the fish tank. The objective of the fish is to swim from one side to the other without being hooked by the fish-hooks which are player-controlled. Each fish hook that the fish-player successfully dodges will grant an appropriate amount of points for the fish. If the fish is successfully hooked by a player, the fish and the player that hooked the fish will be in a short battle of 'struggle' where they will each need to press specific buttons and actions that will be displayed. Out of the two, whoever completes the movements the fastest will have the advantage. If a player successfully and fully catches the fish, they will gain a big number of points as well as gain a percentage of the fish-players points. If the fish successfully evades and gets released off the hook, the fish will gain a certain number of points as well as steal a percentage of the players points that the fish was hooked on to. The player with the most points at the end of the game wins. Each player will have an equal amount of turns being the fish.
You are a pro-baker and you have been assigned a new task of decorating cakes for people based on their description of what they want. Ten-customers will arrive each day who will want a custom-caked decorated from your fancy-store that you work at. You must satisfy them and aim to earn the most money in tips from them by doing a good job. When the game starts a customer will arrive and it leave with them a description of what they want which will be represented as note with bullet-points regarding where they want the specific design on the cake. There will be multiple different cake decorating tools that can be used to... well, decorate the cake! There will be a set time period of 40 seconds per cake as many other customers are wanting their cakes to be decorated too and are impatient. The more accurate your decorated cake is to the customers description, the more points you earn. There are only ten customers per day and after the day, you will get an overall score depending on all the cakes decorated.
Image Link: http://www.harryballs.com/images/cakemania3blogshot2.jpg
You play as a young child who has a hard-working family almost too busy to spend enough time with you daily. To force your parents into spending more time with you, you must create tantrum havoc. Your parents are hiring new baby-sitters to look after you each day and you must run them out of your house! Each baby-sitter will have a small list that appears on the UI once they enter the house that will display their likes and dislikes. You must aim to use their dislikes against them so that they can leave faster by catering for the things they hate. For example, if a baby-sitter dislikes fruit, you can aim to bring as much fruit to them as possible in order to appall them thus making them leave. There will be a small side-meter that will represent the baby-sitters "hate". Once the hate-meter has reached 100%, the baby-sitter will quit the job which means that you win. You gain 1 point for every baby-sitter you make quit the job while looking after you. Once a baby-sitter has quit the job, another will be instantly hired and will appear at the front door to soon approach shortly after.
Image Link: http://www.actualidadgadget.com/wp-content/uploads/2013/01/Super-Baby-Sitter.jpg
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