Streak Club is a place for hosting and participating in creative streaks.
spent the afternoon watching game design YouTube videos. Also, came up with a name for a game studio, which doesn't seem to be taken: Hold Right! Or Hold Right Games or something. We'll see where we go from here.
Came up with an idea for the mechanical implementation of the hover-half of my game. Explored a bit and documented. Todo: modeling thereof.
Autogrid required turning off a parent scrollview to prevent being messed with during its resizing. This is now not necessary because of a vaguely clever trick.
(small progress. But progress!)
I'm making a box that arranges all the other boxes into a box and it looks like the boxes people are used to seeing on the boxes they carry around in their pants-boxes or their canvas back-boxes or their cute-leather-strap-boxes and then use their boxes to send boxes with letters in them to other people's boxes.
Maybe about a boxing match.
thought up another puzzle for TBLY, recorded and did some initial research on how to implement
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