move the lift. carry passengers
Summary-
Strategy puzzle game – Control the lift in the building satisfy people as much as you can!. Make money upgrade your lift make the lift bigger and faster so you can carry more customers at once.
Game play-
Not many control is used in this game probably some numbers for special skills and just up and down arrow key for controlling the elevator and mouse for buying upgrades.
You are controlling the lift of a building. People in the building have patients level. If their toleration level gets high they will use stairs to go down and does not come to the building. You will lose customers if you get too many annoyed or stressed customers.
Mind-set –
the start of the game will be easy as it will start from less customer base and only 2 storey building. Learning curves exist such as how to pick customers and drop them off to the storey they want to be dropped off. The game at the start will be easy to help the learning curve. However, it will become more challenging as you get used to it. the number of customer and the storeies of the building will increase
Overview
2-D game. Controlling a ball, the only key you need for this game are, jump, forward, and backwards. A ball will be controlled by the player and player will be able to press jump key. The screen travels forward which is to the right direction.
Gameplay
Goal of this game is to avoid obstacles and reach to the end of stage to advance to the next level. If players want they will be able to share their game play video with other people. This game is more about creating sound.
Mindset -
This is just playing a simple jumping game. The game pace will be fast and the learning curve will be adapted from level one and as it advances. players will feel comfortable but challenging as the level is not too easy nor hard. The special thing about this game is that every tile that the ball bounces create different sound. It will be creating beautiful beat to the music that is played in the game. At the end of the game replay will be provided so players can hear how they played.
The important part of this game is the music, sound. Pentatonic sound which is fast paced but interestingly created by players unknowingly, will actually make players come back to create better beat sound to the music that is played on the level.
It looks like it is just an obstacle avoiding game. But the objective of the game is depending on the players that are playing this game. I am sure players will come back to make better music to the level.
At the end of the game, your play screen can be submitted, if you want to, to compare with other people who plays the game .
●The game is more about music, sound, and beat.
●As the ball lands, it will play different sound on different colored tile.