There will be enemies coming toward the sand people and it's the player's job to tap them to throw objects, over time the stronger the enemy the more strikes or hits it would take to kill him.
The aim of the game is to try and better your previous high score.
Each time you play you gain XP based on how many enemies are killed, eventually once enough XP is gained the player could be able to adapt from throwing rocks to spears, arrows or even eventually a sword.
For the first 20 seconds the Sand Man you are trying to save from incoming attackers will stay still and stay in the middle of the screen or slightly move then as time increases his field of movement increases to which he could even move closer to the player or toward the enemy either way it would be obstructing the players field of view to a certain degree.
The enemy will start small and get bigger the closer the get to Sand Man to give the impression that they are moving toward him at the same time trying to hit the Sand Man by throwing objects at him.
Each time the player is hit the stitching comes undone and after the third time the player turns into a sand pile and its game over.
* The inspiration from this game came from an episode from the program Haven Season 1 Episode 6 : Fur