Submissions by Papiertig0r tagged game-dev

As you can see from the gif, I ain't no world and level designer, but this mockup will do its job.

I added some colliders to the scene, so you can't walk over everything, but then I had to switch to rigidbody movement in order to use these collision detections.
There are some major glitches, but I think I will get them in time (I fixed a bug today where you couldn't pick anything up if you walked over a tool - this is a con of a state machine: if you fuck up states, everything is fucked up)

Working in Unity is easy and comfortable, but I hope more features will be added over time. Also, someone should add a designer to my project :D

Changy changy changes:
https://github.com/Papiertig0r/Alchemy/commit/a97cb7f3d9c5ff751ea2ad907eca8f78a332c378

I implemented a simple health bar, which makes it somehow a lot more attractive :D
Also, you can now have splash effects with a radius for any kind of throwable (throwing the potion heals everyone in 3meters radius, throwing the healing paste just heals the target).
You can also consume, the potato, the herb, the paste and the potion or throw the knife for damage.

Tomorrow I want to have more effects (like poison) and maybe implement poisoning the throwing knife (attaching an effect to weapons is a planned feature)

Have some changes:
https://github.com/Papiertig0r/Alchemy/commit/d7e8d065087e7303ff6d36e7dc1614a46cdfa68e

No user interfaces, but interfaces nevertheless.

Now it is possible, that even enemies can throw weapons. The same system could be used for spells etc.

Area of effect is still missing, but I'm inching towards it xD

See the changes here:

https://github.com/Papiertig0r/Alchemy/commit/fb9963ae2de2ffc10198b98d5072474d94b48639

Literally. That's what I implemented today :D

First I adapted my inventory, now it feels really good (code base side, still no UI yet). You can pick up things and they get neatly organised into stacks. I have to create some items so I can test with them, but I think it's working fine.

Also you can now throw things! huzzar! Throwing things has no effect right now, but that is the next step! (Throw healing paste at your enemies to restore their health! xD)

See changes here:

https://github.com/Papiertig0r/Alchemy/commit/8c2f...