I branched from my current state to work on buffs and not fuck everything up
So far so good, maybe it's missing some abstraction levels, but it's doing what it's supposed to do :D
again, no visualization, so no gif.
changes:
https://github.com/Papiertig0r/Alchemy/commit/8bca49f30efc171aca3fc2431eebe05761cf3c5d
Enemies now bite back!
Also, there is rudimentary sound, which gives not as much depth as I had hoped. Anyhow, enjoy the changeset and the gif.
https://github.com/Papiertig0r/Alchemy/commit/84a77c87a50b5717ac46a0c8d838bc1c44717266