Submissions by MarkCroucher tagged turn-based

You are a brave adventurer who has been cursed by an ancient evil, descend down a series of floors below the surface of a mystic world to end your curse.

This is a rogue style game, with turn based combat against hundreds of unique enemies. Each floor consists of a one fight encounter using turn based combat, you gain experience and loot after each victory, potentially finding rare weapons or armour, and occasionally a new spell/attack.

You must adventure through as many floors as you can until you inevitably die. On death you keep rare items, and your current level/experience, basic gear and items are lost however. The goal is to progress further and further each time after death, achievable by the levels you have gained and the rare items you have collected. Explore the many themed layers below ground until the hero can finally reach the a final boss room and escape the cycle of death which haunts them.

As you progress through floors of the game, the theme changes, new types of monsters will emerge (keeping to the themes), including a change in music and art E.g. Icy fissure -> Jungle depths -> Crystal caverns -> Molten chasm.
The progression should be noticeable to the player and should feel rewarded as the game is played through.

Game features

  • Heirloom items (rare and kept on death)
  • A different theme every ten floors/levels!
  • A unique boss fight every 20 floors.
  • Turn based combat.
  • Skill tree character evolution.
  • Rare abilities to discover.
  • Interesting and captivating atmospheres.

Inspired atmospheres / themes from Terraria.org