In this game idea there are two teams that fighting over the control of the oceans. The combat that you see in game is a lot like the Assassins Creed Black Flag combat on the open seas. Combat where you fight other ships to obtain cargo and steal supplies from, in the battles red lines will hover across the water showing where the enemies shots are going to be fired to give you the heads up. Throughout the game you will come across safe zones to purchase upgrades for you ship like stronger cannons or a large ram to go on the front of your ship, you will be able to customizes your ship with different flags, color of sails, the type of wood the ship is made of and the type of wheel you will have at the helm of the ship, the customization of your ships style can vary from the European style Armada style or other styles like Spaniard ships, Japanese ships and other unique styles of ships you will unlock by completing feats to find the locations of the blue prints in the free roam world, all styles have to be found or purchased in the free roam world. When you are near a blue print you compass in the right corner of the screen will glow gold and guide you to the location of the blue print, if you so desire. This game is a multiplayer game where you get into teams of twenty and fight for control over a region of sea, you will be able to make clans to combine forces with friends to have you own little group going round preying on ships for supplies and gold (Pirating). This type of game play brings me to the free roam part of the game where you can just go around sailing through the ocean peacefully or causing mayhem and being pirates.
Image reference:
http://www.shippingnet.eu/fotoArchieve/1827_NAVARINO-battle.gif
This game idea is a combat oriented game similar to Mortal kombat, Street Fighter and Dive Kick. In this game you play as a character that you can select from ten others and you use them to battle another player or CPU. The Idea to this game is that all the characters have their hands tied behind their backs and they use their heads to fight with headbutts. You have two buttons for attacking and two buttons for dodging, if this game is put on a console like the PS4 the controls would be Square and Triangle for attacks, X and Circle for dodges. If this game is placed on computer the controls would be set to letters like ,A, ,W, for attack and ,D, ,R, for dodge. Both you and the other player or CPU will have health bars to keep track on who is damaged the most. You will also be able to do combos, such as the Big Header, Head Trauma and the classic move Headache. The combos will be set up with different combinations of button pressing, for example the Big Headers combo would be A,A,W,A and your character will perform that move, unless you are hit by the other character and you move is interrupted. I feel adding this type of fighting system will make for some creative plays and balance in the combat scenario.
Images:
http://img.hdwallpaperpc.com/cover/95/Cartoon_Comic_Maddox_Headbutt_Pirate_94088_detail_thumb.jpg