Submissions by leaf tagged love2d

(also fixed a TODO in the code as a side effect of this)

(143kb)

thanks to grinka and coopi for the improvements !!

https://codeberg.org/two/fruits/commits/branch/main

also fixed the sprite edges by setting texture clamping

...related to selecting tiles, and you can finally maximize the window properly ^^

this is fun hehe

i use love.graphics.shear to skew the shadows a bit. probably no one will notice ? but i like this !

also, i have it on codeberg - https://codeberg.org/two/clines (feel free to fork there on codeberg ! pls no github)

just a vingette for now

also, got my 1st issue on codeberg !

i made it detect all the complete lines of 3+ beads !

i couldnt get any animations right tho, so i just made it find and remove lines only when R is pressed

(with correct phase !)

(137kb)

no advanced algorightm, just there is a nexter variable in addition to next, and when dropping, nexter is moved to next, and then nexter is chosen randomly
it looks kinda meh ...

(* only useable by keyboard rn)
(look closely at the apple)

(only if there is a path) (no animation yet !)

(540kb)
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