Streak Club is a place for hosting and participating in creative streaks.
no advanced algorightm, just there is a nexter variable in addition to next, and when dropping, nexter is moved to next, and then nexter is chosen randomly
it looks kinda meh ...
(also fixed a TODO in the code as a side effect of this)
i changed the GAME OVER text to a path so that it exports the same even if the system doesnt have the font installed
since i like writing colors in css (and then pick color from screen to see its rgb), i thoght, maybe instead i could do that directly in lua ? so i started trying to write a library, https://codeberg.org/two/lovepalette , but yeah, its difficult, so nothing is usable yet
meanwhile, i edited konqis legs, i didnt pick the colors myself, but i picked them from inkscapes ..¿ GNOME HIG Palette ?
thanks to grinka and coopi for the improvements !!
https://codeberg.org/two/fruits/commits/branch/main
also fixed the sprite edges by setting texture clamping
this is fun hehe
i use love.graphics.shear to skew the shadows a bit. probably no one will notice ? but i like this !
also, i have it on codeberg - https://codeberg.org/two/clines (feel free to fork there on codeberg ! pls no github)
i made it detect all the complete lines of 3+ beads !
i couldnt get any animations right tho, so i just made it find and remove lines only when R is pressed
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and also i learnt some stuff about how events are processed in löve2d, but that doesnt count cause i didnt actually do anything that changes a game with it :p