Submissions by LawlerW tagged roleplay

Your time has come.

Death loomed over the bed of the dark child, bony hands around the scythe. But the child wasn't sleeping, instead sitting upright with held knees, staring back at Death without expression. If Death had had lips, they would be frowning right now. They were usually asleep. Why wasn't this one?

Death looked around the room of the child. There were photographs on the walls, leading towards the bed. Someone was missing in some of them. Clothes were scattered carelessly on the floor, and the ceiling was peeling in places. The window was translucent with dust, and looked like it hadn't been opened in a long time. Death looked back at the child again.

Still staring.

Still. Staring. How old was this kid?

...

You know what, screw this. I haven't had a day off in ten thousand years.

Death extended one bony arm to the child, scythe held horizontally between them, and let go. The child's gaze didn't flicker as the ancient scythe dropped into their lap.

Here, kid. Take it. Now you're Death for a day.

I'm off.

And with that, Death departed the child's door.

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Open world adventure game where you are a young child who has been given the powers of Death for one day. As Death, you have a task list of people whose time has come. You can choose to follow this list, and claim the doomed in the dead of the night, so that nobody sees you as outlined in Death's contract. Or choose not to. Whatever. It's not like Death is around today. You can play this as a stealth game, sneaking into retirement homes, hospitals etc to fulfil Death's contract and complete the list to get the best score at the end of the day, as a GTA-like action game where you rampage the streets without a care, or whatever else you might think of involving being Death. You have a number of abilities including melting into a shadow and moving through other shadows rapidly, entering the land of the dead to go invisible while losing sight of the living, using your scythe to reap people, and a variety of other interesting and unique mechanics that influence gameplay but let's face it, everyone's just going to default to spamming scythe anyway because that's why you play a game about being Death. Go nuts.

There's also a Halloween mode where people think you're costuming and you can blend into crowds. Just be careful not to accidentally touch anyone, or they'll drop dead. You're Death now, remember?

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