A sideview physics-based platformer game. Following the wake of an extinction-level event which resembled a colossal EMP blast that wiped human minds clean, sentience has almost been eradicated. But you won't be playing as the brave survivors, still clinging to their personalities and senses of self. Instead you play as a giant cyborg and her android companion. You were supposed to have been a technological experiment with possible military application, but the DNA used to facilitate the process "unfortunately" brought with it the previous human's compassionate personality and traces of memory, resulting in a pacifistic entity. The researchers were working on creating another cyborg from scratch as an attempted Mark II, but failed to implant the new subject's DNA before the cataclysmic event was triggered, so it remained entirely robotic.
Now, in the wake of this mess, you have escaped the facility with this blank android in tow, and have taken it upon yourself to search for survivors and help them. Most of the figures you see are mindless, brains wiped by the shockwave and standing comatose. On you jump, run, and climb, navigating the broken-down landscape in search of intelligence. The catch is that, being giant, your mass has heft and structures will buckle and collapse beneath you. You must guide yourself and the android through each location safely - as prototypes, you are not waterproof or very durable - by swapping control between cyborg and android and guiding them one at a time to safe spots. As the level buckles and changes under the weight of the leader, the follower will have to adjust their movement pattern to compensate, resulting in a different, dynamic experience the second time around.
The cyborg and the android have different capabilities that will make it sometimes necessary to consider who to lead with or at what point to swap their positions - the cyborg can use creativity to hack and problem-solve, and can communicate with any survivors she might find, but her android, lacking human parts, is more durable and does not suffer from factors like temperature or pain. If the android is destroyed during a level, the cyborg can still fix it if she can reach its remains. But should the cyborg be destroyed, it's game over. Be careful what you land on and where you choose to stand.
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Cyborg: http://tehnohit.com/character-design/new-character...
Android: https://www.scirra.com/forum/raket-a-2d-run-and-gu...
Dust trail: https://www.youtube.com/watch?v=NPvrMh5YDiQ
Background: http://www.vancitybuzz.com/2015/06/ironworkers-mem...
A far-future game taking place in the nuclear winter following a devastating meteor shower which has extincted humanity. An abandoned robotics facility lies half-buried in the fallout, and inside its broken-down boundaries, forgotten machines stir...
The year is 21XX. Humanity as they knew it has been erased, and after an unknown amount of time, damaged robots inside the facility begin to wake up. The protocols are no longer relevant to these machines; survival is paramount, and everything is a target. As one of these robots, you must navigate the slightly randomly-generated ruins of the facility in a top-down tile perspective and extract power from sockets and appliances to replenish your own depleted resources, enabling you to continue moving. You may also scavenge parts and scraps from the facility's fittings, remains of dead robots you may find, and the other robots like you that roam the facility. To first recharge as much as you can, then upgrade yourself in deconstruction, longevity, or durability so as to be the surviving machine is the key. But beware: one of the other players may decide hunting the other robots more beneficial, so you may not have long before they appear from the fog of war to claim your fresh parts...
We all shut down sooner or later. But who will be the first to blackout?
Robot: pixeljoint.com "Massive Pixel Robot" by 01271
Background: forums.tigsource.com "Tower57" by tower57
Power meter: canstockphoto.com "Vector - Battery Energy Meter Icon" by herminutomo