Submissions by joshuasavage tagged dimensionswitches

Summary

The Way Without Words is a third person puzzler in which players explore Native American culture. Players take on the role of an explorer looking into Native American mythology in the aftermath of the Awakening, an event where magic burst back into the world after being trapped in the moon for many years.

Gameplay

The Way Without Words explores Native American mythology by bringing it to life, players explore areas to increase their knowledge and seek to mediate between the magical creatures resulting from the Awakening and humans. To do this they navigate their way through each level, solving puzzles to reach a spiritual altar which will impart additional knowledge to them. To complement these puzzles players are able to project themselves into walls, art or tapestries to take part in two dimensional stories based on Native American fables. Using this mechanic players will be able to move past and manipulate the real world. The Way Without Words is a linear narrative with a rich world designed to immerse players in a world that is in shock at the return of magic.

Mind-set

The Way Without Words is designed to look at Native American folklore and mythology in a respectful manner using a medium that has not previously been explored extensively while also addressing the potential moral and societal impacts of the return of magic. Players should feel wonder and curiosity as both they and their characters draw closer to the stories that unfold before them culminating in mediations between the magical creatures and humans. Puzzles will challenge players to mix both three dimensional and two dimensional aspects of the game to solve puzzles and advance through the game

Highlights

●Use of multiple dimensions

●Strong exploration of Native American Folklore

●Explore a contemporary setting where magic has returned to the world


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