Submissions by JoseHerrera tagged pvp

Genre: (FPS, Shooter, Tactics, PvP, VR, Action, SciFi).
Plataform: (Consola, VR, PC).
Demographic: (18+, el juego esta hecho con un mercado mundial en mente).

Game description: Worlds, collide, and the time line is so broken that past and future are no longer part of the equation, the only factor that matter’s is that we win this war, in this world an unexpected accident in a nuclear reactor in Russia gave place to one o the worst events in human history, for factors still unknown, the fusion reaction spread a wave of sigma energy worldwide, which lead to time/space gaps opening and allowing armies to invade our world, are the future and the past coming together to destroy us? Or have we tapped into alternate realities as threats? will all this war and suffering ever end? Victory seems so close but still “Out of reach”.

In this FPS armies will fight in long maps across the whole world, whether it is in the past, the present or the future, three teams will fight each other simultaneously for complete control of the battlefield, in game modes like dominion or obliteration the players will fight as infantry and as crews inside different vehicles, the objective will be to capture strategic points to push away the enemy reinforcements or straight up massacre them until there is no enemies left.

As a player you will be free to choose what weapons you will use in each class, where will you spawn and in which team you want to stand with,
The music is something very important aspect of the game, that’s why every team has it’s own theme, which will play in a very subtle way when the match starts and will play strongly once each team is about to win.

Future:
https://www.youtube.com/watch?v=oLOTIl4UEkI

Present:
https://www.youtube.com/watch?v=iRN62IebC04
https://www.youtube.com/watch?v=-uEc8_dcYUc

Past:
https://www.youtube.com/watch?v=lYZdHnH6pPg
https://www.youtube.com/watch?v=SV0IF4XVBlE&t=78s

Each theme has some way to represent each team, from a more classic orchestra for the enemies from the past, to a more techno and lifeless theme for the enemies of the future.

Credits to: the battlefield franchise for it’s musical and visual section.