Submissions by ianmoh tagged paper-boat

A mobile puzzle game involving using the touch screen to create ripples in water to guide the 'Paper Sailor' (an origami paper boat) through obstacles to its destination.

Using fingers on the touch screen to introduce ripples on a water surface, players create movement in the water surface, which is used to moves obstacles out of the way, and guide your paper sailor to a destination. Levels increase in difficulty as the player progresses, introducing more external forces that is taken into account when strategizing a solution. Things such as rain, creates an impetus for players to favour travelling under foliage, or behind walls to avoid wind sheer or tides.

Paper Sailor has an ethereal theme, with visual and sound elements arranged maintain a calm and relaxing mood. The tension created aims to strike a balance between the pressures felt from puzzle solving aspect, and cool, calm aesthetics. Natural colour and organic sound, seek to support a consistent feeling of progression and pace.

Player's are given the option to restart a level at any time. Although no time limit is out rightly imposed for each level, introductions of natural elements - wind and rain, provide 'natural' feedback to guide the player into making choices, or restarting. Non-diegetic feedback, like text instructions ("Your sailor has sunk") is avoided, in favour of using natural consequences (like your paper sailor sinking due to over-exposure to rain) to provide gameplay feedback.

Platform: Mobile devices - Android and iOS.
Target Audience: 16 years and older. General audiences.

Reference Image:
http://7-themes.com/6888873-water-drops.html
http://imgur.com/gallery/7xlyd