REFLECTION DEFLECTION
You must defeat whole rooms full of enemies/targets armed only with a mirror that can deflect bullets… somehow.
You may not move from the space you are positioned.
Bullets will be dispensed via enemies with guns, turrets and timed-bullet-dispensers.
Bullets bounce off every surface.
You must find a route to deflect the bullet to hit all enemies/targets, by ricocheting the bullets of walls, roofs and objects.
Most enemies/targets will be out of direct line of sight, but will be highlighted red via some kind of x-ray vision (maybe you are wearing special goggles or something, I don't know… I'm just the ideas guy).
There will be different types of bullets, example:
There will also be different materials placed on the floors, wall and roofs in some levels such as portals.
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