DEAD CITY
You may think this is just another zombie game based in a city… but it's not JUST a zombie game based in a city.
The city is fully destructible. Meaning too much damage to structures will bring them down (or whatever else the physics engine determines correct for that situation). Even events not triggered by you (for example: a gas station has a malfunction/ hit by zombies and blows up taking out the building next to it) can destroy the map. The map saves everything done to it, so if you or some jackass zombie manages to destroy your base; it's now gone for good (so don't go trigger happy with destruction).
The player will be able to craft weapons, gadgets, traps and vehicles (which are also destructible) and have a building crafting system where you can add to a structure.
There will be variants in zombies such as standard, tank, bursters, and speedophiles. The zombie horde, unlike the structures in the map, is infinite. Due to the exponential decrease in resources and structures to help defend, it will get harder and harder to survive.
Can you adapt to survive or are you just another piece of meat?
Will be played in 3rd person.
Image retrieved from: http://image.dek-d.com/27/0553/4375/121383675