Submissions by Dr.Electro tagged 3d

Quick bird sculpt and a little photoshop work. Based upon Ashjxx's submission.

Working on a gigantic statue for the main menu of my upcoming hack'n'slash game Runic Rampage.

It's currently in Beta. You can sign up here and check it out.

Speed sculpt practice. I set my time cap at 1 hour.

I Couldn't finish her hands. and the anatomy is slightly off - maybe i will give her a makeover tomorrow.

My interpretion of my misinterpretion of endorphants sonic submission. As seen here: http://streak.club/submission/3263

First (serious) hand sculpt. It has it's issues. Metaball basemesh, dyntopo sculpting.

Started this guy as a speed sculpting exercise and just missed the deadline for a few seconds. I've put some more effort in this guy to have something worth to submit ;)

Base mesh with skin modifier, dyntopo sculpt, rendered in cycles, photoshop post fx. ~1 hour total

Basemesh created with skin modifier and posed with automatic generated armature.

Practiced torso muscle sculpting.. took way too long. I decided to add a head as well. Got a bit too focused on the face. Next.

I repeated the muscle buildup process with the neck. Added ears, hair and some earrings. Rendered with Cycles. Call it done.

Increased the resolution and defined the muscle strips a bit more. Then flatting everything out, to see if the topology actualy works. Decide yourself.

Trying to focus on facial muscle buildup with clay strip brush. Having a hard time to force myself avoiding that smooth function ;)

Put some more effort in my muscle guy. Quick vertex colour paintover.

Hands got really messy but i call him done.

Cartoony study. Started to look like the young Lemmy Kilmister. I liked it and gave vertex painting a try.

Made with Blender.

A caricature of my girlfriend. Made in Blender.