Submissions by Carlos Tejeira tagged clue-based-gameplay

Genre: Psychological Horror, Puzzle, Narrative
Platform: PC / Consoles

Target audience: Players who enjoy horror that makes you question what you see, not just jump scares, with mechanics that force you to observe and think before acting.

Game description: Halloween... the scariest night of the year. Children laughing everywhere, elaborate costumes, decorations, scares, and lots of candy... traditional things associated with this time of year flooded the place. Everything was going smoothly and normally... until a blackout enveloped the streets in darkness.

At first, it seems like a normal blackout, after all, they are sudden and common occurrences, until you notice something strange. The pumpkins that dimly lit the streets with their flames weren't the only thing reflected on the streets... they also cast shadows that moved on their own, as if they were people. Some look normal and friendly, helping you find the right paths so you don't get lost in the shadows, but others behave strangely, as if they were alive. These shadows could take any form, making it difficult to know what to believe and what not to believe. What could be an innocent child crying in fear could turn into something aggressive and terrifying in a matter of seconds.

The player questions what to trust. They must be constantly aware of their surroundings, as shadows and different signs can be their salvation or their downfall

  • Flickering shadows: some flicker as if they don't belong there.
  • Strange sounds: distorted crying, voices, or echoes.
  • Distorted shapes: elongated or twisted silhouettes that do not match what the light reflects.
  • Deceptive lights: some pumpkins shine too brightly, others hardly at all, and that is already a sign that something is wrong.
    For example, if you see a child crying, it's not enough to just look at them, you have to observe them. If the child's shadow is longer than normal or doesn't match their body, it's most likely a trap. The shadow may look normal, but you have to pay attention to the sounds. If something is distorted, you have to decide whether to take the risk and approach, or protect yourself and not do so.

Main mechanics:

  • Active observation: the projections have visual or audio clues that indicate whether it is safe to approach or not.
  • Living shadows: when a shadow fades, the figure becomes completely dark and hostile.
  • Risk and reward: if you help the right shadow, they can provide you with useful information, resources, or even help you discover hidden areas.
  • Constant tension: the game alternates between moments of calm and moments of tension, but you never know when it will change.

Objective and endings:
The main objective of the game is to survive the night and discover the cause of the blackout and the origin of the strange pumpkins. The decisions the player makes during the course of the game will influence their final fate:

  • Good ending: if you take a risk to resolve the situation, you will discover the truth about the pumpkins and stop them.
  • Bad ending: if you only seek to escape, the neighborhood will be left to its fate and the shadows will consume everything.

This game is not only about learning to differentiate between truth and falsehood, but also about showing what kind of person you are when fear puts you to the test.

Image credits: https://store.epicgames.com/es-MX/p/halloween-world-187b24