Face Off is a boss fighting FPS based around four ordinary players fighting one player who can modify the environment with VR and motion controls.
Players start the game by creating load-outs made of traditional primary and secondary weapons to suit their tastes while the player selected to be the boss will use their hands to shape the environment and place obstacles such as traps over the course of two minutes while everyone else sets up. Bosses will have varying abilities which will be subject to change every round as new players are cycled through the roll of the boss, but the underlying premise is simple. Every boss will have the ability to shape the environment into a weapon but using their shaping abilities to crush, block, and propel players way. The boss can extrude and delete parts of the world to make the lives of the other players difficult as they try to take down the boss.
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Fan the hammer is a first person shooter mainly based around revolvers in a western setting. The game attempts to make revolvers feel as immersive as possible by changing up the conventional controls of a keyboard and mouse with a motion sensitive controller that is tailored to allow for accessible and engaging control over chambering the revolver, shooting, moving the gun freely, and of course, fanning the hammer.
The idea behind the controller is to allow players to freely move the gun across their screen for precise aiming without also altering their vision, giving the game a level of control similar to time crisis. The controller would also feature a trigger on the lower side to allow for ease of firing, and a scroll wheel on top to allow players to motion the revolvers hammer easily in order to increase the guns fire rate.
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