Arsenal is a voxel based first person weapon building game where two opposing teams must create their own unique weapons to fight off opponents in a series of fun and deadly minigames.
Players are given three minutes to build a functional weapon of choice. First they will select a weapon archetype (such as melee weapon, ranged weapon, or some hybrid of the two) and then using a limited budget of building blocks, players will customize the weapon with functionality, using building blocks to not only customize the weapons appearance, but to also determine how the weapon works. For example, specific blocks will indicate where the character is supposed to hold the weapon, other functional blocks will indicate where the weapon fires from, reloads, stabs and so fourth.
Once the three minutes are up, players will use the weapon they have created to survive and win a series of minigames based and teams and free for alls, such as jousting, capture the flag, spleef, target practice, sliding puzzles meets warfare, pillage the village, competitive bungee jumping, sumo wrestling, and much more.
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