Submissions by ben.lle6370 tagged magic

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Incarnicade is a permadeath rpg about invoking demons from the Ars Goetia for the purpose of learning from them in order to improve your strengths as an invoker, and to pursue your personal interests, whatever they are, whilst trying to survive their encounters.


The Ars Goetia is part of a 17th century spell book that specifically details the 72 demons said to be sealed by King Solomon into magic vessels in the 10th century. The objective of Incarnicade is to summon these demons for personal use and gratification. Modern legends state that these demons have escaped their prisons by unknown means and are currently residing in the hell they came from. You are an invoker with the power to summon them, but you do not initially have the experience to know what you will summon or what the demons are. You can create basic hexes of protection out of chalk around yourself and around the demons, but different demons will react differently, sometimes negatively to these hexes. Your objective is to communicate with the demons you summon without them harming you, with the intent to learn from them or use them to your whims. Demons possess great powers, such as the ability to lead armies, the ability to tell complete truths about anything, and the ability to create ingenious ideas, but not all of them will want to help you. Some of them will try to bait you out of your protective circle, and others will deceptively pretend to be trapped by your protective hexes waiting for the right moment to kill you, amongst many other things..


Features:

  • A game about dangerous encounters with demons, and learning. Converse with and negotiate with them and learn their behaviors and personalities to gain supernatural advantages above your fellow man.
  • Use the knowledge of legendary creatures to pursue your objectives, such as wealth, truth, strength, magic powers, brilliance, assassination, and political sabotage.
  • Use past experiences with these demons to learn how to negotiate with and survive them, discovering new ways to use chalk hexes and identify their patterns to sabotage your attempts to learn from them and react accordingly.
  • An interactive drawing system allowing you to create shapes on the walls roof and ground, all containing unique meanings and purposes for you to discover.
  • Permadeath. If you die in an encounter, you will lose everything except for the knowledge of your previous failures. Failure is a skill, learn to use it.