Submissions by ben.lle6370 tagged co-operative

http://ind3.ccio.co/N4/P9/9A/d53a1ef128ff830e8aa089434552a644.jpg?iw=300

Dying Star is a game about fighting through hordes of enemies that spawn in waves to hinder you as you attempt to save a significant person from torture and death. The game is sequenced as one giant linear level which the player has to reach the end of, but as the person you are trying to save slowly dies, the world gets darker.

A player (or co-operatively two players) fight through respawning hordes of enemies that strategically try to keep players locked down into choke-points on the map for as long as possible to hold out the torture timer. The torture timer isn't represented with numbers or a meter, but instead from light resonating from a tower in the far distance that you are trying to reach. If that light is getting dimmer, you know your time is getting shorter. The level is laid out in a progressive strip mostly made up of obstacles in the form of progressively harder enemies, but at every new part of the level, a randomly generated set of weapons (from a premade selection) are laid out as a choice for the player to make. As areas and enemies get progressively harder, the player(s) are presented with new choices to counter their new challenges.

Features:

  • One giant level filled with waves of enemies.
  • A first person co-operative race to the end.
  • Difficulty increases as everything grows darker until everything becomes pitch black and it comes to murder you.