This is a multiplayer mystery solving game, a detective game but multiplayer. Like any multiplayer game, we'll start in a lobby and there will be rooms we can join/make. A room consists around 5 people and every player is a "detective". Now everyone in the room will be teleported to a map in which a random mystery will be generated. The RNG will generate the following: the map(it could be a bar, or a house, or some ruins, etc ) and the mystery(murder,missing people, treasure hunt, etc)
The players will work together to find clues, to solve these mysteries. There will be items scattered around the map that can give clues (OR false leads!) and the players will have to discuss from the evidence, that they've gathered, for the solution for the mystery. People can agree or disagree and points will be given accordingly, for example; if 3 people chose the right answer and 2 people chose the wrong ones, the 3 people will get more exp that the 2 people furthermore if more people agrees they will overall get more exp. So if 5 people agrees and they're all right they get tons of exp, if 5 people are wrong they'll get little exp BUT still more exp than if, let's say, 2 people are wrong. This is to encourage them to reach an agreement.
In the room, players can set some parameters, for example it can be set to easy/medium/hard difficulty mystery and the exp will scale accordingly. Besides that rooms can also choose specific mysteries, however they'll get more exp if they set them all to random. As players gain exp they will level up and unlock new "heroes" and these heroes are your avatars for the players in the game. Beside that these heroes can have different skins like; Normal Sherlock, Hipster Sherlock, Futuristic Sherlock and these skins can be earned through either in game currency that players gain from solving mysteries or microtransaction. Skins does not affect the characters in any way however different heroes (which is unlocked through exp only) can have different abilities for example Sherlock Hero can call Watson!! to get a clue.
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