Submissions by Alex Cai tagged reaction-based

Day 15

This game aims to test and improve reaction time. You are a wooden dummy used by martial arts practitioners in the style of Wing Chun (永春). You have been hit so many times and you are sick of it. It is now time for you to stop taking the pain. This game will have quick time events where you will need to dodge certain strikes and combos from practitioners. They will have a patient bar and a strength level. The patient bar determines how patient they are and if they miss, their patience will decrease and they will give up and go away once their patience reaches 0. Their strength level determines how hard they hit, the higher their strength level then the less amount of successful hits they need to break you. If you get broken it's game over. As you progress through different opponents, the game gets harder. You will first be used by a newbie which will have very low patience and strength until when you get put against a master which has an incredible amount of patience and strength. Once the master gives up, they will throw you out as they can't get use out of you and you will finally have the freedom a wooden dummy deserves.

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