Submissions by aidan.fox6298 tagged space-engineers

Andromeda is an open world, or in this case open-galaxy game consisting of multiplayer servers with player made economies. The basic premise of this game is the ability to party up with friends and serve as the crew for a spaceship. In regards to the spaceships, they will be fully customisable within certain boundaries, similar to Space Engineers except less… blocky.

Another game that has influenced this idea is Guns of Icarus, as crews can man their ships in space-based combat, similar to the aforementioned game. There will be three primary classes of ship: Merchant, Law Enforcement and Pirate.

The Merchant class ship is for smaller crews or people who want to control the player-made economy and amass a large sum of space cash. Merchant ships aren't typically built for combat, and can only battle other ships in self-defence.

The Law Enforcement class are the intergalactic police, hunting down pirates and preventing any suspicious activity. Law Enforcement ships can handle combat but can only attack hostile targets. If the crew of law enforcers find a Merchant ship that is causing mayhem, and not in combat for the sake of self-defence then they can intervene and arrest the crew.

Finally the Pirate class ship is for the hostile players that thrive for combat; these crews can have a generous range of members. Pirate class ships can take enemy ships for the sake of disguise; however they can be shot on sight by law enforcers if recognised as criminals. Pirates can also provide protection to merchants in a mercenary/hired gun type situation.

Features:

  • Player-driven economy
  • Multiple ship-classes
  • Team-based combat
  • Ship customisation
  • Incentives to try each role

Intended for PC, Xbox One and Play Station 4


Reference Image: "Frontier Buccaneers" by Johnson Ting