Submissions from 2017-05-15 to 2017-05-22 (5 total)

version 1 - experimenting w massive -

2017_kw20_massive_MV1.mp34.6mb

I wasn't really into this track this week. It actually came together considering that I was really not happy with it about two hours in, but still… meh.

What kind of genre would you call this?


Sunday, May 21, 15:45 - 18:00. Today is a painting day.

More arpeggiation. More ambience. Lots of modulation in hardware. Some beats.

So far, I have an EDM dance beat going on but I'm not really feeling it today. I may have to do more random noodling.

Total time: 2h 15m

streakclub20.mp36.2mb

Eeking this one in at the last possible hour... I'm not sure, but I don't really feel like I'm 100% done with this song. The sax squeals I'm happy with, but the other sax is just a rip off of a riff from a remix I did, so I'll need to change that up. Also thinking about some faster "free jazz" sax parts. I also didn't have anything in mind when I started this week's track, I just started programming and went from there.

For this song I used the following:
-DM - The Drum Machine
- Logic Pro (DAW/various effects)
- Alto Saxophone

*No movie sample this week, but the final version of this track may have one in the mix.

R370LUT10N.mp35.3mb

Very Unfinished. Must find more time and work daily.

An all-in-the-box piece this week, it started sounding to me like my old on-iphone-sequencer yoctonaut project, so I'm considering it a kind of reboot. Having listened to a lot of minimal techno at the end of the other week, I wanted to go for clipped/gated percussion sounds. In some cases I used Ableton's gate plugin, but in others I just shortened the length of the played sample in Simpler. There's a drum rack of a dry trap kit that's gotten a lot of Gate on the short cut preset, as well as high-pass and low-pass auto-filter (and it's side chained to the kick of the next percussion channel). A drum rack of 909 kick and hat got shortened at the point of sampling, and got a lot of high-pass filter on the kick. Two channels of Impulse (hand claps and percussion) got short-cut gate treatment, one with that preset, and one with a tweaked attack to shorten it.

The bassline is in Operator, for which I used three sine voices and some low-pass filter. It's side chained to the 909 kick pretty heavily.

The rest of the voices (a pad and two leads) are in Analog, mostly variants of heavily low-pass filtered sawtooth voices, one with an initial pitch modulation for percussive presence.

Sends: three convolution reverbs (two ambience or dry room, one a much larger hall space), one Simple delay, and one Filter delay. Everything got some auto-pan except the 909 and bass, with the 909 getting randomized volume modulation with auto-pan. No humanizer on this one! And the master got Full-Chain Master, as always.

The title comes from the fact that in (sub)atomic physics, 20 represents an island of stability for numbers of protons and neutrons in heavier isotopes

20 Island of Stability.mp315.3mb