Submissions from 2016-08-14 to 2016-08-15 (66 total)

you are a janitor in a museum so at night there is no one else except for you and the relics of all the past villains that have been apprehended, and if your careful you might even get to play with their old toys! you idolise them and pretend to have their sort of power and attitude to life, and accidentally end up bumping one the locks, which bumps open the display, which in turn topples one exhibit, and another. and another, and you end up locked in alot of the seperate equipment and go on a not quite so in control tour of destruction around town. Would be an endless runner as various pieces of equipment worn would random go off, and you are forced to avoid superheroes come to see if it is their old nemesis returned, but can be swiftly defeated with the wide variety of gadgets you hold

https://nz.pinterest.com/pin/18647785932815489/

In this game, you play a planet who has been in existence for many millions of years, however, you suddenly start to feel a slight itch. When you turn to look down, you realize you're infested with eight billion humans who are all making you feel bloated and sick, it is your job to do whatever you can to rid yourself of them. This game takes place in a fictional world, where no governments are trying to stop or reduce the effect the human population has on Earth, and instead is trying to harm the planet.

You will have to chain up global disasters to take out the most people at once, since the human race is very persistent, one simple tsunami or earthquake won't do the trick, but both at the same time will do more damage. You have to do this in a way that is discrete, too. You can't focus on one specific area or use the same attack in a quick succession, or else the humans will realize you're sentient, and when they figure out you're trying to exterminate them, they will pollute and harm you even faster.

The game will be set on a base ten minute timer, but that will shorten if the humans figure out you're alive. The player will have a globe like view of earth, being able to click to trigger events on the earth. The player will have to manage multiple parts of the planet, spinning the globe frequently attacking sporadically over different parts of the globe at the same time.


Retrieved from: http://chamorrobible.org/images/photos/gpw-20061021-NASA-ISS015-E-25049-space-Hurricane-Felix-bands-eye-Caribbean-Sea-Earth-20070903-large.jpg



A kind of anti-management game, you play as the captain of a modest invasion force sent to destroy humanity. Due to the small budget you are operating on, you will have to be as strategic and efficient as possible. Instead of waging full scale war immediately, try targeting water and gas infrastructure first, and abduct and eliminate important leaders to weaken humanity. If you give away your presence through bombastic destruction it will make conquest much more difficult as the humans will quickly arrange defences to frustrate subsequent attacks. Each time you start a new game, you will play as a randomly generated alien race with different strengths and weaknesses. With powers such as mind control and body snatching, and weaknesses like water and sunlight you will have to play to your strengths waging as efficient a war as possible on the unsuspecting earthlings. Tear apart the civilisations of earth surreptitiously and methodically, only pulling out the tripods and lasers for the satisfying last stage of invasion.

Image source: http://lapec.deviantart.com/art/Alien-Invasion-459509127

15th August 2016

Parkour Pizza Deliveries

Parkour Pizza is the latest and greatest pizza shop south of the Brooklyn Bridge. They provide their customers with an excellent slice and speedy deliveries, even in the busiest times.
Their secret? Parkour.

In Parkour Pizza Deliveries, you play as a high level pizza delivery boy in one of the busiest cities in the world. In order to satisfy your restaurant's ever growing fan base, you must use your talent at parkour to deliver the pizza to the customers before the time runs out.

Gameplay:
Parkour Pizza Deliveries is a fast paced platformer with fluid character movement, in a race against the clock atmosphere.
The player will have to navigate the level using their parkour skills to deliver pizza to customers in their apartments. This will involve making use of cars and trucks, hanging rope, ladders, and jumping over ledges.
The player will have to complete the delivery within the given time in order to complete the level.
As the game progresses, the difficulty will become gradually harder. This will be in the form of more complicated level design, shorter order times, and more than one pizza to be delivered.
This aspect will add to the overall enjoyment of the game and provide an overall better experience for the player.

Platforms:
Console, PC

Target Audience:
Fans of fast paced platformers.

Image reference:
(Chan, 9) http://wpuploads.appadvice.com/wp-content/uploads/2013/05/IMG_4607-642x361.jpeg

Clean your room

Target Audience: Casual players

No. of players: 1 player

Console: mobile or pc

This is a casual mobile 3D game. The main character is a professional cleaner, her job is clean all the mess in a room in a very short time.

Players play as the main character, at the start of the story the player will be given an assortment of different missions, some are cleaning for kids, some others are to go shopping at mall for things like supplies. Every mission game has a time limit. There will be a lot of objects in the room that players have to put back to their original place, if the object is put in the wrong place the object will not fit in the place properly. Also, players have to figure out which places are dirty then use the different cleaning liquids to clean it, otherwise the owner of the place would not be happy about it if you use the wrong liquid and damage the place.

The game will have a rating system, if you make the customer 100% happy they will give you some special item for you to collect as a thank you. The character will get paid for every mission they do.

Reference image: http://mobilefreekidsgame.blogspot.co.nz/2014/07/how-to-save-city-and-be-hero-train-your.html

You take on the role of a young four legged lad who wants nothing more than to protect his home, and that he will do, because he is a good boy. The dog you take the roll of can be chosen at the start of the game and each breed has different stats and different difficulties of play.

The main mechanic of the game is to defend your home from any intruders, sort of like a treasure hunter/castle defence style. You must find where the intruders are by sniffing around the house to catch on to hint of the directions they are coming in. The intruders can include the mailman, a rabbit, maybe a mouse, and even that pesky cat that for some reason your family lets stay.

The game will have different levels and maps, which will be dependent on which breed of dog you chose, as a pug can not defend a robber (They probably could.), but having a German Shepard chase a bunny is a bit too brutal. The levels will also involve more interesting house designs that are more difficult to navigate and get from point A to point B faster, and will have up scaled intruders that are more difficult to defeat.


Image Reference - http://www.huffingtonpost.com/brad-puet/police-dog-portraits_b_7447850.html

A game where you become a broke artist who desperately needs to make some money. Problem is you spilt oil paint on your last canvas. Now you must turn this strange blob into some sort of recognizable shape to pass off as your next masterpiece.

Played on mobile players use their finger to paint on more paint turning the blob into the silhouette of an object. They also name the object they have painted. Players are then taken to the 'gallery' where they swap paintings with another player. Player must guess the object in the other artists painting using a selection of letters and boxes to guess the word. It a painting is guessed correctly the artist receives a payment and the cycle continues. A failed guess means losing some money, and if your balance is 0 possible the game. Scores will be kept in terms of the most money. (The longest streak of wins.)

Image retrieved from- http://litchfieldcountyauctions.com/our-auctions/modern-contemporary-art/attachment/hermann-nitsch-austrian-b-1938-red-spilled-paint-and-possibly-blood-on-canvas-sold-for-22320-no-2165089-3/

Trap Panels is a visual novel style game about the daily life of a guy and his trap friend. In Trap Panels, the player doesn't read the story from text box at the bottom fo the screen. Instead, the dialogue and the user interaction is performed as if the player is reading a manga. The player must read the dialogue from panels to panels. However, there's more to the game than just reading the dialogue like a static manga page.

Each time the player finished reading a dialogue, the character will move to the next panel. Some panel will require the player to make a choice on which panel the character should move to. Depending on the panel choices, the ending outcome will be different. Sometimes the character might get stuck in a panel loop. During the panel loop, the player must find certain items or look at certain things by clicking on objects in the background. Doing so the character can find clues or collect items in order to continue the story.

The player can also turn on voice over instead of reading the dialogues. Background music will also change depending on the location and mood the character is in. Sometimes the main character will get annoyed by his trap friend and attempt to escape the story. This happens if the player made a bad choice or almost start a "bad end" route. The player will need to try to catch him and drag him back into the correct panel in order to continue the game.

Game 28

Stranded Island:

Mechanics: Night and day cycle, Health and hydration bars, psychic based resource,

You start with a chest/suitcase containing 2 water bottle, Food( maximum 3 things) and a pocket knife.

You awake on a small island with a palm tree and a large case. But when you awake you find yourself stranded and slowly sinking in the sea. The game starts with you sinking with the island and you swim across to a large island. This island has fruits and small animals and large trees for shelters and caves. This island contains lots of things to explore and see but the main goal is to get help and get back to society. Because your wife and son are waiting for you.

How you got to the island is by a large cruiser. You were on one and it sunk by an unknown reason. You are the only one left alive but find out they are other survivors but they have got insane and want to just kill and eat and do insane things. In the game makes you to require to kill the other survivors and live at all means necessary.

On the island they resource does not regenerate( doesn't come back) once something dies or used, there is no respawn)

Also every night you will hallucinate and dream. You must smash the space bar to stay sane for about a minute and a bit. And once that is done you sleep well or slowly go insane and the screen would slowly turn red.

Genre: Survivor , Strategy , Thriller

http://blogs.library.jhu.edu/wordpress/wp-content/uploads/2013/08/desertisland-300x201.jpg

#28 (15/08/2016)

Super Meat Ball

Super Meat Ball is a 3rd person adventure game. The Meat Kingdom has fallen as the Fruit and Vegetable Kingdoms have risen in power and popularity. It is your mission as the heroin of this story to defeat the Fruit and Vegetable Kingdoms and make the Meat Kingdom great again! You must solve delicious puzzles, defeat your fruity foes, and traverse the great realm of Nosh.

The game is about the rise in Vegan and Vegetarianism, and how meat will once again take its place as the super food of choice. SPOILER: Because you make meat popular again at the end of the game, you get eaten.

Mechanics: Retro 3rd person adventure game feel, puzzles, combat system, etc

Objective: Make the Meat Kingdom great again!

Target Audience: 12+, Male and Female, Meat Eaters.

Genre: 3rd person adventure game

Platform: PC, PS4, XBOX ONE


Image: meat study (chopped beef) by jessicatanguay - http://www.deviantart.com/art/meat-study-chopped-b...

One Game a Day #28.pdf149kb

This is a 3d vr puzzle game based on physics played with the HTC Vive. The aim of the game is to get the ball in each level into the hole, similar to golf. To do this the player must create 3d shapes using the vive controllers to draw the edges of the shape. The player will have a level with obstacles in it such as walls, spikes or water etc. The player can make things such as a catapult by making a platform with a wedge under it and then drop a weight onto it for example, to get the ball over a wall. The player can also create floating shapes to act like a boat to take the ball over a river. The player will be scored on how much 'ink' they use drawing shapes to complete the level. There will be a sandbox mode where the player can make cool stuff, like a domino course or something using the physics. There will also be a level creator where the player can create their own levels for others to player, or the player can play other players levels.

Image Source: https://www.appannie.com/apps/amazon-appstore/app/B00GWSKTOQ/

This is an open world 3rd person adventure game.

In this game there are multiple characters to choose from. The player must choose one of the characters to begin their journey with. When they walk through the first door they will be transformed into a random creature in a random place. The character doesn't know what is happening. So the player must search for answers when they will come across another door leading to another random creature and random location.

Random creatures could be a lion, dragon, robot, alien, Pegasus, snake.

Through each door will take you to a new location from, a planet, a desert, mechanical world, underwater, cartoon world.

There will be several doors in each new location. Each door leading to a different area and character.

The players goal to get the character back to their reality by finding the correct magic doors.

There will be different missions in each area that will unlock achievements and collectibles to collect.

Once the player finds the correct doors to go through and finds their way back.

http://magic.wizards.com/en/articles/archive/whats-behind-door-number-one-2012-06-26

An anthropomorphic Potato who runs the local barber that is themed in in the late 60s/70s which had the disco fever. The main character will have to do different types of haircuts for people of different eras.

The game will apply the lack of logic in which a person can come out of the barber with more hair than the one he he arrived with. He must manage his store accordingly by changing the hairdressers. It would be a simple game about accomplishing missions as "crazy haircuts" and groovy music. The game will also have a disco lounge in which the potatoes go and dance while waiting or after their haircuts ("but only for a bit"). The player will have to read his mood and bio to figure out what kind of haircut to do. Each hairdresser will add different modifiers to what the end result of the hairstyle will be like. The game could be made as a flash game for pc or a android apk game.



http://forums.vwvortex.com/showthread.php?4570138

15 August 2016

Overview:

Tower is a mobile decision making game with a swiping mechanic reminiscent of Tinder. The aim of the game is to collect resources and build successful cities, which eventually grow to become your empire. You are presented with two different options in terms of building, constructing and conquering. The player must choose one by swiping left or right. Each option provides a different path and will impact the future of your city. Your choices can lead to your success or downfall, however this may not be evident immediately and could instead come into play later. After making a choice, you see the initial results and are then presented with another choice as your empire grows, meaning you need to pay attention and focus. You can choose to expand, withdraw, invade, and more. You win the game when you have successfully created an empire that spans the globe, but you lose if you are overthrown.

Image Reference:

https://nz.pinterest.com/pin/561613016014762881/

A top down 2D game where you play as a ticket inspector and your job to make sure all passengers have tickets. You must use WSAD to move around the carriages and check each new addition to the passengers as they get on with E to interact. The first level will have 2 carriages and it will slowly increase in difficulty with more people trying to sneak on. The game ends once a total amount of money lost from free rides is reached. The money is only lost once the free riding passenger reaches their stop. The longer the distance of the stop the larger the fare and the more money lost. The player will have small boosts that will spawn in doorways randomly that will increase base speed, upgrade your base ticket inspecting speed, and allow you to see which passengers you have already checked. There will also be rarer drops that give the player an AoE ticket inspecting ability which checks all passenger within a radius of you and a passive where customers can emit a pulse to detect who hasn't paid, the longer the passenger has been on the train the more powerful the pulse and accuracy. The levels will increase with difficulty with the carriage number and the number of passengers.

Image Source - http://www.ppss-group.com/blog/effectively-helping-protect-public-transport-professionals/


Shadow Fighter is a game that records your real time movements and projects them as a silhouette on your opponent's wall.

In this game you must battle your opponent's shadow which is an accurate representation of their real time movement. Similar to Tekken's style of combat – landing high, mid and low hits, you must defeat your opponent by punching, kicking, slicing, head-butting and so on.

The game starts off by players first positioning themselves so their shadows are projected next to each other. The silhouettes created by the respective player can be customised by what they wear. For instance, wear a bowl on your head to represent a helmet or even a cone to have a pointy thing that you can stab your opponent with by head-butting them. In this game you are encouraged to be creative with silhouettes in terms of character and gameplay.

Requirements:

Projector

Good lighting and shadows

Imagination.

Own image provided

DEAD CITY

You may think this is just another zombie game based in a city… but it's not JUST a zombie game based in a city.

The city is fully destructible. Meaning too much damage to structures will bring them down (or whatever else the physics engine determines correct for that situation). Even events not triggered by you (for example: a gas station has a malfunction/ hit by zombies and blows up taking out the building next to it) can destroy the map. The map saves everything done to it, so if you or some jackass zombie manages to destroy your base; it's now gone for good (so don't go trigger happy with destruction).

The player will be able to craft weapons, gadgets, traps and vehicles (which are also destructible) and have a building crafting system where you can add to a structure.

There will be variants in zombies such as standard, tank, bursters, and speedophiles. The zombie horde, unlike the structures in the map, is infinite. Due to the exponential decrease in resources and structures to help defend, it will get harder and harder to survive.

Can you adapt to survive or are you just another piece of meat?

Will be played in 3rd person.

Image retrieved from: http://image.dek-d.com/27/0553/4375/121383675

In a certain city, a certain man wielding a certain crowbar has just stepped off a train and onto its station, with several security guards strangely posted next to trash cans.

Pick up that can entails you doing just that, but instead of conventionally just picking it up, as that would be stupid, you must use your trusty crowbar to pick up or smack the can into the rubbish bin. Each trashcan is its own level and has a security guard stationed next to them each having a unique temperament. Not only must you get the can in the bin, but you must do it by either pleasing the guard, using speed or by using diversionary tactics. If you tick the guard off, which you more than likely will do often, he will chase and attempt to beat you with his baton. You then have the choice of letting him hit you therefore decreasing your health or defend against his attacks with your crowbar, therefore ticking him off further, however if you can outlast and drain his stamina he'll eventually give up.Aside from the security guards, each trash-bin and individual can would also come in unique shapes to add a bit more variety and difficulty.

Controls include using VR motion controllers to 'steer' your crowbar.

-Game play Genre, Virtual Reality, Action

-Target Audience, certain players

-Reference image from the game, Half-Life 2 - Screencap by akamai

Chivalry: The Great Battles is a mod for Chivalry: Medieval Warfare, where the player takes role of one of the classes and enters a massive battle of either 100 vs 100 or 500 vs 500. The idea is to keep the amount of immersion Chivalry has already provided and add the massive full scale battles instead of 5v5 or 6v6 fights. This mod would allow the player to see and feel how was it during the great and massive battles during medieval times and how it it to face a massive horde of enemies against you. This would also allow massive inter-region battles between players, making it a massive fight that could take hours and maybe even days to finish. Players would also get to experience what was it to play as the commander and overlook at the whole battle from your trusty castle. Players would be able to play either solo offline or with friends including up to 4 player split screen and more via online.

https://i.ytimg.com/vi/AFumwIsmvFs/maxresdefault.jpg



youve found yourself beaten down and falling into a twisting descent into what youll come to call your dark days, if only you could do something.. 'sell' something to a certain someone to get yourself back on your feet. so you do you go through all the steps to sell what you have left to gain unimaginable fortunes but.. hes not your devil anymore. Stanley'ayetan has been taken away and unable to give you aid. you must step inside and see the devil in i, so to say. but this isnt the first time this has happened, to many times youve let it come to this, explore the levels youre presented with each themed differently from fire to plague making sure youre equipped accordingly to make it through with different objects such as a plague doctors suit, hazmat suit, firefighters outfit and more. you need to make it to the end to undo the chains of your friend so he can grant you what you need to succeed. the levels will give you a 3-5 second warning before changing to another environment so you have to be snappy. to make it worse you need to constantly ward off whatever lurks in the plains to prevent you getting to Stanley'ayetan.

OC art: http://piskel-imgstore-b.appspot.com/img/40a08266-62d0-11e6-be14-79a6073ac098.gif