Submissions from 2015-07-24 to 2015-07-25 (2 total)

Messing around with making some exploding sprites. Sprites explode into individual pixels and can recombine to form other sprites. Right now it only works with small images because there is a LOT of calculations being done every update (each pixel gets tweened) so optimization will be key. Not sure how I want to handle this yet though.

I can do about 5000 pixels without any slowdown currently which is right around a 64x64 sprite. Needs work...