This day didn't go as planned. I discovered that the computer wasn't able to upgrade warehouse and barracks and fixed it. While doing that, I found a few bugs that might have been very difficult to track down in later stages of the game, so I think I got pretty lucky with that one. :) I also noticed that in the new header I somehow had missed the section for wood, so I added that one, too. Tomorrow I'm planning to continue improving AI to be able to earn research points and maybe spend them.
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Yesterday's update can be found here.
In a case of any questions or suggestions, don't hesitate to contact me here or on twitter. ;)
Mostly just brainstorming today.
I was thinking of a cookie clicker mixed with a platformer ...