I spent a lot of time working on the game today however not as much to show for it as a lot of my time was spent on fixing a massive bug that somehow went unnoticed yesterday. Essentially what happened was that I forgot to add (or accidentally removed at some point) a condition in an if statement that made the operation seat set it's "inUse" bool to false. This means that patients can use it when they are called upon. However since the condition was missing it made only the first operation seat bool false, meaning that it worked as expected only for the first floor and none above that. It was the fact that it worked fine on one floor that threw me off and had me barking up the wrong tree in search of the fix for hours on end.
Regardless, I still managed to make progress today as I added stairs to the game, meaning that the patients don't just teleport to their floor anymore. Sadly I didn't make a start on anything else due to the bug, but atleast I got it fixed today so that I can work on other things.
No screenshot/webm today as it looks pretty much the same from the players perspective. Maybe tomorrow.
Update Details:
Tomorrows Planned Update: