Submissions from 2015-05-10 to 2015-05-11 (4 total)

A submission for Make games. 106

Still with the Internet problems...

Did some work to edit the mybacklog data format to support multiple 'launch' commands for each game. Previously there was an exe field for all games even though steam doesn't launch with exes.

Another issue was the steam and gog entries for a game (or gog and humblebundle entries) had to be stored as separate games in the database. I want to move to a model where there is only one entry, but with info about all the sites you purchased it and how to run each copy.

Multiple launch options also allows, say, choosing to launch an unmodded or modded copy, using an alternate exe for a steam game, etc.

Unfortunately the old style is all through the code, so refactor is incomplete.

Still working on flocking behaviors and level generation, apparently these are much larger tasks than I initially thought. Oh well, I'll just keep on truckin'.

A submission for Make games. 106

Added AI to enemy. Now follows the player and attacks him.

Still working on the physics, it’s starting to look great, I think I’m nearly finished with that part. :)

I also did a quick setup for live coding, which really helped me tweak the above, and will probably be great in the long run.