Started 260 days ago (2022-01-17T09:00:00Z). Goes forever.
The OFFICIAL (its unofficial) waiting room for learnindie dot com members that have finished one of the courses and want to try to improve more daily with pixel doodles or complete pixel works (any kind of pixel art is fine don't be shy to just post progress or something old you worked on)
Congrats on finishing the course and have fun everyone! :)
Made a placeholder tileset. Water is super basic but I'll see how it looks with some water shaders. The stone bricks also look super basic, but I'm hoping normal maps and some lighting will fix those up in-game. Tested putting some tiles side-by-side at the bottom.
Tomorrow I'll prob start sketching the area, and then work on the sprite assets needed to make the sketch a reality the next couple days after that!
So, with the 14 day challenge finished, planning to put the pixel skills to use in creating a very small game to stretch those pixel muscles. First step to that end will be the creation of some simple placeholder assets to be refined later.
Didn't have much time today, but I wanted to throw together a simple palette for some of the basic tiles that'll show up in the first area (some bright, peaceful ruins) to set the tone.
Colors correspond roughly to the grass, stones, water, and dirt. Over the next couple days, I'll throw together some tilesets and scenery props--perhaps a simple main character sprite.
Time: 20 minutes
This one was tough because trying to translate squid hair to pixel art is a bit strange
Fixing up the lines before felt nice but trying to get nice 'chaos' colors to work is also hard so if the next time i share this one it's probably gonna have a new palette LMAO
I also needed to stop at this point because I was starting to take up too much time working at this stage
But I still feel pretty good about it
Time spent: 2 hours 38 minutes