second to last section. the sections have gotten a lot longer as they focus on utilizing everything learned in order to create new mechanics and animations. a lot more lines of code, which i'm generally just copying by hand, but i force myself to write my own comments so i actually understand the concepts.

it also means i get to encounter some common errors and figure out what kind of information i get in the console. some things still fail to raise a helpful error, and maybe i should be keeping track of the instances in which that happens.

daily creative

work on something (gamedev, art, 3d modeling, music, ...) every day

joined 1,784 days ago

2024-11
2024-10
2024-09
2024-08
2024-07

Decade Jam

To help keep members of the Decade Jam on track with their projects!

joined 1,307 days ago